Fix build and loading crashes
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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@@ -214,7 +214,7 @@ namespace Game.Scenarios
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} while (result.NextRow());
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Log.outInfo(LogFilter.ServerLoading, "Loaded {count} scenario POI definitions in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
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Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} scenario POI definitions in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
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}
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public List<ScenarioPOI> GetScenarioPOIs(uint CriteriaTreeID)
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