Messed up the commit history, so here is all the files rip, Credit to TrinityCore

This commit is contained in:
hondacrx
2023-09-16 08:42:35 -04:00
parent 87284bbded
commit f636ea225f
373 changed files with 158910 additions and 2170 deletions
+32 -16
View File
@@ -1315,10 +1315,11 @@ namespace Game.Entities
CreatureData data = Global.ObjectMgr.NewOrExistCreatureData(m_spawnId);
uint displayId = GetNativeDisplayId();
ulong npcflag = ((ulong)m_unitData.NpcFlags[1] << 32) | m_unitData.NpcFlags[0];
uint unitFlags = m_unitData.Flags;
uint unitFlags2 = m_unitData.Flags2;
uint unitFlags3 = m_unitData.Flags3;
ulong spawnNpcFlags = ((ulong)m_unitData.NpcFlags[1] << 32) | m_unitData.NpcFlags[0];
ulong? npcflag = null;
uint? unitFlags = null;
uint? unitFlags2 = null;
uint? unitFlags3 = null;
// check if it's a custom model and if not, use 0 for displayId
CreatureTemplate cinfo = GetCreatureTemplate();
@@ -1328,17 +1329,17 @@ namespace Game.Entities
if (displayId != 0 && displayId == model.CreatureDisplayID)
displayId = 0;
if (npcflag == (uint)cinfo.Npcflag)
npcflag = 0;
if (spawnNpcFlags != cinfo.Npcflag)
npcflag = spawnNpcFlags;
if (unitFlags == (uint)cinfo.UnitFlags)
unitFlags = 0;
if (m_unitData.Flags == (uint)cinfo.UnitFlags)
unitFlags = m_unitData.Flags;
if (unitFlags2 == cinfo.UnitFlags2)
unitFlags2 = 0;
if (m_unitData.Flags2 == cinfo.UnitFlags2)
unitFlags2 = m_unitData.Flags2;
if (unitFlags3 == cinfo.UnitFlags3)
unitFlags3 = 0;
if (m_unitData.Flags3 == cinfo.UnitFlags3)
unitFlags3 = m_unitData.Flags3;
}
if (data.SpawnId == 0)
@@ -1408,10 +1409,25 @@ namespace Game.Entities
stmt.AddValue(index++, GetHealth());
stmt.AddValue(index++, GetPower(PowerType.Mana));
stmt.AddValue(index++, (byte)GetDefaultMovementType());
stmt.AddValue(index++, npcflag);
stmt.AddValue(index++, unitFlags);
stmt.AddValue(index++, unitFlags2);
stmt.AddValue(index++, unitFlags3);
if (npcflag.HasValue)
stmt.AddValue(index++, npcflag.Value);
else
stmt.AddNull(index++);
if (unitFlags.HasValue)
stmt.AddValue(index++, unitFlags.Value);
else
stmt.AddNull(index++);
if (unitFlags2.HasValue)
stmt.AddValue(index++, unitFlags2.Value);
else
stmt.AddNull(index++);
if (unitFlags3.HasValue)
stmt.AddValue(index++, unitFlags3.Value);
else
stmt.AddNull(index++);
trans.Append(stmt);
DB.World.CommitTransaction(trans);
@@ -266,10 +266,10 @@ namespace Game.Entities
public uint curhealth;
public uint curmana;
public byte movementType;
public ulong npcflag;
public uint unit_flags; // enum UnitFlags mask values
public uint unit_flags2; // enum UnitFlags2 mask values
public uint unit_flags3; // enum UnitFlags3 mask values
public ulong? npcflag;
public uint? unit_flags; // enum UnitFlags mask values
public uint? unit_flags2; // enum UnitFlags2 mask values
public uint? unit_flags3; // enum UnitFlags3 mask values
public CreatureData() : base(SpawnObjectType.Creature) { }
}