Messed up the commit history, so here is all the files rip, Credit to TrinityCore
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@@ -754,14 +754,16 @@ namespace Game.Networking.Packets
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public override void Read()
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{
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bool hasPartyIndex = _worldPacket.HasBit();
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Min = _worldPacket.ReadUInt32();
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Max = _worldPacket.ReadUInt32();
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PartyIndex = _worldPacket.ReadUInt8();
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if (hasPartyIndex)
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PartyIndex = _worldPacket.ReadUInt8();
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}
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public uint Min;
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public uint Max;
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public byte PartyIndex;
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public byte? PartyIndex;
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}
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public class RandomRoll : ServerPacket
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