Core/Players: Allow teleporting to a specific instance id
Port From (https://github.com/TrinityCore/TrinityCore/commit/25c0aaa83fede6cd5214da00bb08a21c0b28c4be)
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@@ -95,6 +95,7 @@ namespace Game.Entities
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uint m_lastFallTime;
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float m_lastFallZ;
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WorldLocation teleportDest;
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uint? m_teleport_instanceId;
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TeleportToOptions m_teleport_options;
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bool mSemaphoreTeleport_Near;
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bool mSemaphoreTeleport_Far;
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@@ -138,6 +139,7 @@ namespace Game.Entities
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// Player summoning
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long m_summon_expire;
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WorldLocation m_summon_location;
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uint m_summon_instanceId;
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RestMgr _restMgr;
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@@ -225,6 +227,7 @@ namespace Game.Entities
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// Recall position
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WorldLocation m_recall_location;
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uint m_recall_instanceId;
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WorldLocation homebind = new();
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uint homebindAreaId;
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uint m_HomebindTimer;
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