Core: Update to 10.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cea730fa23473a85c47451c3bd13df816f2b6e4)
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@@ -67,9 +67,9 @@ namespace Framework.Constants
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public enum QuestSlotStateMask
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{
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None = 0x0000,
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Complete = 0x0001,
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Fail = 0x0002
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None = 0x00,
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Complete = 0x1,
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Fail = 0x2
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}
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public enum QuestType
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@@ -402,7 +402,7 @@ namespace Framework.Constants
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Max
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}
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public enum QuestGiverStatus : uint
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public enum QuestGiverStatus : ulong
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{
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None = 0x00,
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Future = 0x02,
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@@ -426,6 +426,16 @@ namespace Framework.Constants
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CovenantCallingQuest = 0x80000,
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CovenantCallingRewardCompleteNoPOI = 0x100000,
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CovenantCallingRewardCompletePOI = 0x200000,
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TrivialLegendaryQuest = 0x400000,
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FutureLegendaryQuest = 0x800000,
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LegendaryReward = 0x1000000,
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ImportantQuest = 0x2000000,
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ImportantQuestReward = 0x4000000,
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TrivialImportantQuest = 0x8000000,
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ImportantQuestRewardCompleteNoPOI = 0x20000000,
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ImportantQuestRewardCompletePOI = 0x40000000,
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TrivialJourneyQuest = 0x80000000,
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TrivialCovenantCallingQuest = 0x100000000,
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}
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[Flags]
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@@ -533,10 +543,10 @@ namespace Framework.Constants
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{
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None = 0x00,
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// Flags For Set Specialflags In Db If Required But Used Only At Server
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Repeatable = 0x001, // Set by 1 in SpecialFlags from DB
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AutoPushToParty = 0x002, // Set by 2 in SpecialFlags from DB will make quest be pushed to entire party when one member accepts it
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AutoAccept = 0x004, // Set by 4 in SpecialFlags in DB if the quest is to be auto-accepted.
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DfQuest = 0x008, // Set by 8 in SpecialFlags in DB if the quest is used by Dungeon Finder.
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Repeatable = 0x01, // Set by 1 in SpecialFlags from DB
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AutoPushToParty = 0x02, // Set by 2 in SpecialFlags from DB will make quest be pushed to entire party when one member accepts it
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AutoAccept = 0x04, // Set by 4 in SpecialFlags in DB if the quest is to be auto-accepted.
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DfQuest = 0x08, // Set by 8 in SpecialFlags in DB if the quest is used by Dungeon Finder.
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Monthly = 0x010, // Set by 16 in SpecialFlags in DB if the quest is reset at the begining of the month
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// Room For More Custom Flags
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