Core: Update to 10.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cea730fa23473a85c47451c3bd13df816f2b6e4)
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@@ -1044,6 +1044,7 @@ namespace Game.Entities
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public struct duelflag
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{
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public uint InteractRadiusOverride; // 0 Interact Radius Override (in hundredths), int, Min value: 0, Max value: 2147483647, Default value: 0
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public uint Willthisduelgountilaplayerdies; // 1 Will this duel go until a player dies?, enum { false, true, }; Default: false
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}
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public struct fishingnode
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