Core: Update to 10.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cea730fa23473a85c47451c3bd13df816f2b6e4)
This commit is contained in:
@@ -756,7 +756,7 @@ namespace Game.Entities
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SetQuestSlot(slot, questId);
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SetQuestSlotEndTime(slot, endTime);
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SetQuestSlotAcceptTime(slot, acceptTime);
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questStatusData.AcceptTime = acceptTime;
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if (questStatusData.Status == QuestStatus.Complete)
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SetQuestSlotState(slot, QuestSlotStateMask.Complete);
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@@ -1624,42 +1624,49 @@ namespace Game.Entities
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// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
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// SELECT id, entry, modelid, level, exp, Reactstate, slot, name, renamed, curhealth, curmana, abdata, savetime, CreatedBySpell, PetType, specialization FROM character_pet WHERE owner = ?
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if (!result.IsEmpty())
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{
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do
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{
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PetStable.PetInfo petInfo = new();
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petInfo.PetNumber = result.Read<uint>(0);
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petInfo.CreatureId = result.Read<uint>(1);
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petInfo.DisplayId = result.Read<uint>(2);
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petInfo.Level = result.Read<byte>(3);
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petInfo.Experience = result.Read<uint>(4);
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petInfo.ReactState = (ReactStates)result.Read<byte>(5);
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PetSaveMode slot = (PetSaveMode)result.Read<short>(6);
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petInfo.Name = result.Read<string>(7);
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petInfo.WasRenamed = result.Read<bool>(8);
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petInfo.Health = result.Read<uint>(9);
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petInfo.Mana = result.Read<uint>(10);
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petInfo.ActionBar = result.Read<string>(11);
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petInfo.LastSaveTime = result.Read<uint>(12);
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petInfo.CreatedBySpellId = result.Read<uint>(13);
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petInfo.Type = (PetType)result.Read<byte>(14);
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petInfo.SpecializationId = result.Read<ushort>(15);
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if (slot >= PetSaveMode.FirstActiveSlot && slot < PetSaveMode.LastActiveSlot)
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m_petStable.ActivePets[(int)slot] = petInfo;
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else if (slot >= PetSaveMode.FirstStableSlot && slot < PetSaveMode.LastStableSlot)
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m_petStable.StabledPets[slot - PetSaveMode.FirstStableSlot] = petInfo;
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else if (slot == PetSaveMode.NotInSlot)
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m_petStable.UnslottedPets.Add(petInfo);
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} while (result.NextRow());
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}
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do
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{
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PetStable.PetInfo petInfo = new();
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petInfo.PetNumber = result.Read<uint>(0);
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petInfo.CreatureId = result.Read<uint>(1);
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petInfo.DisplayId = result.Read<uint>(2);
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petInfo.Level = result.Read<byte>(3);
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petInfo.Experience = result.Read<uint>(4);
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petInfo.ReactState = (ReactStates)result.Read<byte>(5);
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PetSaveMode slot = (PetSaveMode)result.Read<short>(6);
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petInfo.Name = result.Read<string>(7);
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petInfo.WasRenamed = result.Read<bool>(8);
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petInfo.Health = result.Read<uint>(9);
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petInfo.Mana = result.Read<uint>(10);
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petInfo.ActionBar = result.Read<string>(11);
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petInfo.LastSaveTime = result.Read<uint>(12);
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petInfo.CreatedBySpellId = result.Read<uint>(13);
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petInfo.Type = (PetType)result.Read<byte>(14);
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petInfo.SpecializationId = result.Read<ushort>(15);
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if (slot >= PetSaveMode.FirstActiveSlot && slot < PetSaveMode.LastActiveSlot)
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{
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m_petStable.ActivePets[(int)slot] = petInfo;
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if (m_petStable.ActivePets[(int)slot].Type == PetType.Hunter)
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AddPetToUpdateFields(m_petStable.ActivePets[(int)slot], slot, PetStableFlags.Active);
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}
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else if (slot >= PetSaveMode.FirstStableSlot && slot < PetSaveMode.LastStableSlot)
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{
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m_petStable.StabledPets[slot - PetSaveMode.FirstStableSlot] = petInfo;
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if (m_petStable.StabledPets[slot - PetSaveMode.FirstStableSlot].Type == PetType.Hunter)
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AddPetToUpdateFields(m_petStable.StabledPets[slot - PetSaveMode.FirstStableSlot], slot, PetStableFlags.Inactive);
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}
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else if (slot == PetSaveMode.NotInSlot)
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m_petStable.UnslottedPets.Add(petInfo);
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} while (result.NextRow());
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if (Pet.GetLoadPetInfo(m_petStable, 0, summonedPetNumber, null).Item1 != null)
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m_temporaryUnsummonedPetNumber = summonedPetNumber;
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}
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void _SaveInventory(SQLTransaction trans)
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{
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PreparedStatement stmt;
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@@ -2121,8 +2128,8 @@ namespace Game.Entities
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stmt.AddValue(1, save.Key);
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stmt.AddValue(2, (byte)data.Status);
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stmt.AddValue(3, data.Explored);
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stmt.AddValue(4, (long)GetQuestSlotAcceptTime(data.Slot));
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stmt.AddValue(5, (long)GetQuestSlotEndTime(data.Slot));
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stmt.AddValue(4, data.AcceptTime);
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stmt.AddValue(5, GetQuestSlotEndTime(data.Slot));
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trans.Append(stmt);
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// Save objectives
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