Core: Update to 10.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cea730fa23473a85c47451c3bd13df816f2b6e4)
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@@ -58,6 +58,7 @@ namespace Game.Networking.Packets
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_worldPacket.WriteUInt32(CriteriaID);
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_worldPacket.WriteUInt64(Quantity);
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_worldPacket.WritePackedGuid(PlayerGUID);
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_worldPacket.WriteUInt32(Unused_10_1_5);
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_worldPacket.WriteUInt32(Flags);
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_worldPacket.WritePackedTime(CurrentTime);
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_worldPacket.WriteInt64(ElapsedTime);
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@@ -72,6 +73,7 @@ namespace Game.Networking.Packets
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public uint CriteriaID;
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public ulong Quantity;
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public ObjectGuid PlayerGUID;
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public uint Unused_10_1_5;
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public uint Flags;
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public long CurrentTime;
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public long ElapsedTime;
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@@ -178,6 +180,7 @@ namespace Game.Networking.Packets
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_worldPacket.WriteUInt32(0); // this is a hack. this is a packed time written as int64 (progress.DateUpdated)
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_worldPacket.WriteUInt64(progress.Quantity);
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_worldPacket.WritePackedGuid(progress.PlayerGUID);
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_worldPacket.WriteInt32(progress.Unused_10_1_5);
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_worldPacket.WriteInt32(progress.Flags);
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}
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}
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@@ -318,10 +321,11 @@ namespace Game.Networking.Packets
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data.WriteUInt32(Id);
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data.WriteUInt64(Quantity);
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data.WritePackedGuid(Player);
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data.WriteUInt32(Unused_10_1_5);
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data.WriteUInt32(Flags);
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data.WritePackedTime(Date);
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data.WriteInt64(TimeFromStart);
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data.WriteInt64(TimeFromCreate);
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data.WriteBits(Flags, 4);
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data.WriteBit(RafAcceptanceID.HasValue);
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data.FlushBits();
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@@ -332,6 +336,7 @@ namespace Game.Networking.Packets
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public uint Id;
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public ulong Quantity;
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public ObjectGuid Player;
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public uint Unused_10_1_5;
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public uint Flags;
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public long Date;
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public long TimeFromStart;
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@@ -347,6 +352,7 @@ namespace Game.Networking.Packets
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public long DateUpdated;
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public ulong Quantity;
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public ObjectGuid PlayerGUID;
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public int Unused_10_1_5;
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public int Flags;
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}
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