Core: Update to 10.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cea730fa23473a85c47451c3bd13df816f2b6e4)
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@@ -4,6 +4,7 @@
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using Framework.Constants;
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using Framework.Dynamic;
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using Game.Entities;
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using Game.Miscellaneous;
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using System;
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using System.Collections.Generic;
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@@ -91,7 +92,7 @@ namespace Game.Networking.Packets
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{
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MinLevel = data.ReadInt32();
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MaxLevel = data.ReadInt32();
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RaceFilter = data.ReadInt64();
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RaceFilter = new RaceMask<long>(data.ReadInt64());
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ClassFilter = data.ReadInt32();
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uint nameLength = data.ReadBits<uint>(6);
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@@ -129,7 +130,7 @@ namespace Game.Networking.Packets
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public string VirtualRealmName;
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public string Guild;
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public string GuildVirtualRealmName;
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public long RaceFilter;
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public RaceMask<long> RaceFilter;
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public int ClassFilter = -1;
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public List<string> Words = new();
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public bool ShowEnemies;
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