Core/Battlegrounds: Implement Arathi Basin from Battle for Azeroth

Port From (https://github.com/TrinityCore/TrinityCore/commit/cc08aa8e249c5cd33f6b09a766cf6131c42566b9)
This commit is contained in:
hondacrx
2024-03-02 21:57:41 -05:00
parent d0c623ba39
commit f6aaf9df69
3 changed files with 401 additions and 660 deletions
+1 -1
View File
@@ -1851,7 +1851,7 @@ namespace Game.BattleGrounds
uint GetPlayersSize() { return (uint)m_Players.Count; }
uint GetPlayerScoresSize() { return (uint)PlayerScores.Count; }
BattlegroundMap FindBgMap() { return m_Map; }
public BattlegroundMap FindBgMap() { return m_Map; }
Group GetBgRaid(Team team) { return m_BgRaids[GetTeamIndexByTeamId(team)]; }
@@ -5,6 +5,7 @@ using Framework.Constants;
using Framework.Database;
using Game.BattleGrounds.Zones;
using Game.BattleGrounds.Zones.AlteracValley;
using Game.BattleGrounds.Zones.ArathisBasin;
using Game.BattleGrounds.Zones.EyeofStorm;
using Game.DataStorage;
using Game.Entities;
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