Core/Unit: unambiguosly define PLAYER_FIELD_MOD_DAMAGE_DONE_ fields as signed - They were used both signed and unsignedly
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@@ -3912,7 +3912,7 @@ namespace Game.Spells
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for (int i = 0; i < (int)SpellSchools.Max; ++i)
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{
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if (Convert.ToBoolean(GetMiscValue() & (1 << i)))
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target.ApplyModUInt32Value(baseField + i, GetAmount(), apply);
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target.ApplyModInt32Value(baseField + i, GetAmount(), apply);
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}
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Guardian pet = target.ToPlayer().GetGuardianPet();
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