Scripts/Spells: Fixed Power Word: Shield
Port From (https://github.com/TrinityCore/TrinityCore/commit/c69e0036959dac5866f00e3e0c81e90dd681f125)
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@@ -80,6 +80,7 @@ namespace Scripts.Spells.Priest
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public const uint VampiricTouchDispel = 64085;
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public const uint VoidShield = 199144;
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public const uint VoidShieldEffect = 199145;
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public const uint WeakenedSoul = 6788;
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public const uint GenReplenishment = 57669;
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}
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@@ -428,7 +429,7 @@ namespace Scripts.Spells.Priest
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AfterEffectRemove.Add(new EffectApplyHandler(RemoveEffect, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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}
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}
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[Script] // 47540 - Penance
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class spell_pri_penance : SpellScript
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{
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@@ -568,7 +569,43 @@ namespace Scripts.Spells.Priest
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}
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[Script] // 17 - Power Word: Shield
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class spell_pri_power_word_shield : AuraScript
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class spell_pri_power_word_shield : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.WeakenedSoul);
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}
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SpellCastResult CheckCast()
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{
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Unit caster = GetCaster();
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Unit target = GetExplTargetUnit();
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if (target != null)
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if (!caster.HasAura(SpellIds.Rapture))
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if (target.HasAura(SpellIds.WeakenedSoul, caster.GetGUID()))
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return SpellCastResult.BadTargets;
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return SpellCastResult.SpellCastOk;
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}
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void HandleEffectHit()
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{
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Unit caster = GetCaster();
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Unit target = GetHitUnit();
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if (target != null)
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if (!caster.HasAura(SpellIds.Rapture))
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caster.CastSpell(target, SpellIds.WeakenedSoul, true);
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}
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public override void Register()
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{
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OnCheckCast.Add(new CheckCastHandler(CheckCast));
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AfterHit.Add(new HitHandler(HandleEffectHit));
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}
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}
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[Script] // 17 - Power Word: Shield
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class spell_pri_power_word_shield_aura : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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