Core/LFG: Fixes unable to join error
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@@ -438,7 +438,7 @@ namespace Game.DungeonFinding
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if (joinData.result != LfgJoinResult.Ok)
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if (joinData.result != LfgJoinResult.Ok)
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break;
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break;
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LfgType type = (LfgType)(it >> 24);
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LfgType type = GetDungeonType(it);
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switch (type)
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switch (type)
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{
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{
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case LfgType.RandomDungeon:
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case LfgType.RandomDungeon:
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