From f9121d6fc9453a3ed0b8650d8f4f5f8315b575ee Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 7 Dec 2021 17:25:27 -0500 Subject: [PATCH] Core/Movement: Fix Warrior's Charge launch visual while jumping back Port From (https://github.com/TrinityCore/TrinityCore/commit/8f8ea509cb1df4bf04dafda1ae4fc583af935b8c) --- Source/Game/Handlers/MovementHandler.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Game/Handlers/MovementHandler.cs b/Source/Game/Handlers/MovementHandler.cs index 5d47b91ce..8f03b6374 100644 --- a/Source/Game/Handlers/MovementHandler.cs +++ b/Source/Game/Handlers/MovementHandler.cs @@ -86,6 +86,9 @@ namespace Game return; } + if (!mover.MoveSpline.Finalized()) + return; + // stop some emotes at player move if (plrMover && (plrMover.GetEmoteState() != 0)) plrMover.SetEmoteState(Emote.OneshotNone);