diff --git a/Source/Game/Entities/Unit/Unit.Combat.cs b/Source/Game/Entities/Unit/Unit.Combat.cs index ea5b0b495..b96346bf4 100644 --- a/Source/Game/Entities/Unit/Unit.Combat.cs +++ b/Source/Game/Entities/Unit/Unit.Combat.cs @@ -821,7 +821,7 @@ namespace Game.Entities return; } - damage *= (uint)GetDamageMultiplierForTarget(victim); + damage = (uint)(damage * GetDamageMultiplierForTarget(victim)); } void DealMeleeDamage(CalcDamageInfo damageInfo, bool durabilityLoss) {