Core/Spells: fix logic error causing near teleports to drop combat for players

Port From (https://github.com/TrinityCore/TrinityCore/commit/8c379e920ca184d520c81ada26c42c5dfeac770d)
This commit is contained in:
hondacrx
2021-06-23 16:02:44 -04:00
parent 9d3cd6a6e5
commit f959a0fd91
3 changed files with 22 additions and 5 deletions
+1 -1
View File
@@ -7132,7 +7132,7 @@ namespace Game.Spells
{
foreach (var script in m_loadedScripts)
{
script._PrepareScriptCall(SpellScriptHookType.OnHit);
script._PrepareScriptCall(SpellScriptHookType.Hit);
foreach (var hook in script.OnHit)
hook.Call();