Updated all spell scripts.

This commit is contained in:
hondacrx
2023-10-07 14:04:50 -04:00
parent ccb5341c21
commit fa10b981bd
18 changed files with 9427 additions and 5645 deletions
+136 -87
View File
@@ -1,4 +1,4 @@
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
@@ -9,6 +9,7 @@ using Game.Spells;
using System;
using System.Collections.Generic;
using System.Numerics;
using static Global;
namespace Scripts.Spells.Warrior
{
@@ -42,21 +43,21 @@ namespace Scripts.Spells.Warrior
public const uint RallyingCry = 97463;
public const uint ShieldBlockAura = 132404;
public const uint ShieldChargeEffect = 385953;
public const uint ShieldSlam = 23922;
public const uint ShieldSlamMarker = 224324;
public const uint Shockwave = 46968;
public const uint ShockwaveStun = 132168;
public const uint Stoicism = 70845;
public const uint StormBoltStun = 132169;
public const uint Strategist = 384041;
public const uint SweepingStrikesExtraAttack1 = 12723;
public const uint SweepingStrikesExtraAttack2 = 26654;
public const uint Taunt = 355;
public const uint TraumaEffect = 215537;
public const uint Victorious = 32216;
public const uint VictoriousRushHeal = 118779;
}
public const uint VictoryRushHeal = 118779;
struct Misc
{
public const uint SpellVisualBlazingCharge = 26423;
public const uint VisualBlazingCharge = 26423;
}
[Script] // 23881 - Bloodthirst
@@ -74,7 +75,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHit.Add(new EffectHandler(HandleDummy, 3, SpellEffectName.Dummy));
OnEffectHit.Add(new(HandleDummy, 3, SpellEffectName.Dummy));
}
}
@@ -107,11 +108,11 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
AfterEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.PeriodicDummy));
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleDummyTick, 0, AuraType.PeriodicDummy));
AfterEffectProc.Add(new(HandleProc, 0, AuraType.PeriodicDummy));
OnEffectPeriodic.Add(new(HandleDummyTick, 0, AuraType.PeriodicDummy));
}
}
[Script] // 100 - Charge
class spell_warr_charge : SpellScript
{
@@ -131,7 +132,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
}
}
@@ -143,18 +144,18 @@ namespace Scripts.Spells.Warrior
PreventDefaultAction();
if (GetTarget().IsSplineEnabled())
{
for (uint i = 0; i < 5; ++i)
for (int i = 0; i < 5; ++i)
{
int timeOffset = (int)(6 * i * aurEff.GetPeriod() / 25);
Vector4 loc = GetTarget().MoveSpline.ComputePosition(timeOffset);
GetTarget().SendPlaySpellVisual(new Position(loc.X, loc.Y, loc.Z), Misc.SpellVisualBlazingCharge, 0, 0, 1.0f, true);
GetTarget().SendPlaySpellVisual(new Position(loc.X, loc.Y, loc.Z), SpellIds.VisualBlazingCharge, 0, 0, 1.0f, true);
}
}
}
public override void Register()
{
OnEffectPeriodic.Add(new EffectPeriodicHandler(DropFireVisual, 0, AuraType.PeriodicTriggerSpell));
OnEffectPeriodic.Add(new(DropFireVisual, 0, AuraType.PeriodicTriggerSpell));
}
}
@@ -178,7 +179,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectLaunchTarget.Add(new EffectHandler(HandleCharge, 0, SpellEffectName.Charge));
OnEffectLaunchTarget.Add(new(HandleCharge, 0, SpellEffectName.Charge));
}
}
@@ -191,7 +192,7 @@ namespace Scripts.Spells.Warrior
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ColossusSmashAura, SpellIds.InForTheKill, SpellIds.InForTheKillHaste)
&& ValidateSpellEffect(SpellIds.InForTheKill, 2);
&& ValidateSpellEffect((SpellIds.InForTheKill, 2));
}
void HandleHit()
@@ -203,7 +204,7 @@ namespace Scripts.Spells.Warrior
if (caster.HasAura(SpellIds.InForTheKill))
{
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(SpellIds.InForTheKill, Difficulty.None);
SpellInfo spellInfo = SpellMgr.GetSpellInfo(SpellIds.InForTheKill, Difficulty.None);
if (spellInfo != null)
{
if (target.HealthBelowPct(spellInfo.GetEffect(2).CalcValue(caster)))
@@ -215,7 +216,7 @@ namespace Scripts.Spells.Warrior
void HandleAfterCast()
{
Unit caster = GetCaster();
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(SpellIds.InForTheKill, Difficulty.None);
SpellInfo spellInfo = SpellMgr.GetSpellInfo(SpellIds.InForTheKill, Difficulty.None);
if (spellInfo == null)
return;
@@ -228,8 +229,8 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnHit.Add(new HitHandler(HandleHit));
AfterCast.Add(new CastHandler(HandleAfterCast));
OnHit.Add(new(HandleHit));
AfterCast.Add(new(HandleAfterCast));
}
}
@@ -245,20 +246,46 @@ namespace Scripts.Spells.Warrior
{
int? rageCost = eventInfo.GetProcSpell().GetPowerTypeCostAmount(PowerType.Rage);
if (rageCost.HasValue)
GetTarget().CastSpell((WorldObject)null, SpellIds.CriticalThinkingEnergize, new CastSpellExtraArgs(TriggerCastFlags.FullMask)
GetTarget().CastSpell(null, SpellIds.CriticalThinkingEnergize, new CastSpellExtraArgs(TriggerCastFlags.FullMask)
.AddSpellMod(SpellValueMod.BasePoint0, MathFunctions.CalculatePct(rageCost.Value, aurEff.GetAmount())));
}
public override void Register()
{
AfterEffectProc.Add(new EffectProcHandler(HandleProc, 1, AuraType.Dummy));
AfterEffectProc.Add(new(HandleProc, 1, AuraType.Dummy));
}
}
[Script] // 236279 - Devastator
class spell_warr_devastator : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellEffect((spellInfo.Id, 1)) && ValidateSpellInfo(SpellIds.ShieldSlam, SpellIds.ShieldSlamMarker);
}
void OnProcSpell(AuraEffect aurEff, ProcEventInfo eventInfo)
{
if (GetTarget().GetSpellHistory().HasCooldown(SpellIds.ShieldSlam))
{
if (RandomHelper.randChance(GetEffectInfo(1).CalcValue()))
{
GetTarget().GetSpellHistory().ResetCooldown(SpellIds.ShieldSlam, true);
GetTarget().CastSpell(GetTarget(), SpellIds.ShieldSlamMarker, TriggerCastFlags.IgnoreCastInProgress);
}
}
}
public override void Register()
{
OnEffectProc.Add(new(OnProcSpell, 0, AuraType.ProcTriggerSpell));
}
}
[Script] // 383103 - Fueled by Violence
class spell_warr_fueled_by_violence : AuraScript
{
int _nextHealAmount;
uint _nextHealAmount = 0;
public override bool Validate(SpellInfo spellInfo)
{
@@ -269,7 +296,7 @@ namespace Scripts.Spells.Warrior
{
PreventDefaultAction();
_nextHealAmount += (int)MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), GetEffectInfo(0).CalcValue(GetTarget()));
_nextHealAmount += MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), GetEffectInfo(0).CalcValue(GetTarget()));
}
void HandlePeriodic(AuraEffect aurEff)
@@ -279,7 +306,7 @@ namespace Scripts.Spells.Warrior
Unit target = GetTarget();
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.BasePoint0, _nextHealAmount);
args.AddSpellMod(SpellValueMod.BasePoint0, (int)_nextHealAmount);
target.CastSpell(target, SpellIds.FueledByViolenceHeal, args);
_nextHealAmount = 0;
@@ -287,12 +314,12 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnProc.Add(new AuraProcHandler(HandleProc));
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandlePeriodic, 0, AuraType.PeriodicDummy));
OnProc.Add(new(HandleProc));
OnEffectPeriodic.Add(new(HandlePeriodic, 0, AuraType.PeriodicDummy));
}
}
[Script] // 6544 Heroic leap
[Script] // 6544 - Heroic leap
class spell_warr_heroic_leap : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
@@ -316,9 +343,9 @@ namespace Scripts.Spells.Warrior
generatedPath.SetPathLengthLimit(range);
bool result = generatedPath.CalculatePath(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), false);
if (generatedPath.GetPathType().HasAnyFlag(PathType.Short))
if (generatedPath.GetPathType().HasFlag(PathType.Short))
return SpellCastResult.OutOfRange;
else if (!result || generatedPath.GetPathType().HasAnyFlag(PathType.NoPath))
else if (!result || generatedPath.GetPathType().HasFlag(PathType.NoPath))
return SpellCastResult.NoPath;
}
else if (dest.GetPositionZ() > GetCaster().GetPositionZ() + 4.0f)
@@ -334,13 +361,13 @@ namespace Scripts.Spells.Warrior
{
WorldLocation dest = GetHitDest();
if (dest != null)
GetCaster().CastSpell(dest.GetPosition(), SpellIds.HeroicLeapJump, new CastSpellExtraArgs(true));
GetCaster().CastSpell(dest, SpellIds.HeroicLeapJump, true);
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(CheckElevation));
OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
OnCheckCast.Add(new(CheckElevation));
OnEffectHit.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
}
}
@@ -349,10 +376,7 @@ namespace Scripts.Spells.Warrior
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GlyphOfHeroicLeap,
SpellIds.GlyphOfHeroicLeapBuff,
SpellIds.ImprovedHeroicLeap,
SpellIds.Taunt);
return ValidateSpellInfo(SpellIds.GlyphOfHeroicLeap, SpellIds.GlyphOfHeroicLeapBuff, SpellIds.ImprovedHeroicLeap, SpellIds.Taunt);
}
void AfterJump(uint effIndex)
@@ -365,7 +389,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHit.Add(new EffectHandler(AfterJump, 1, SpellEffectName.JumpDest));
OnEffectHit.Add(new(AfterJump, 1, SpellEffectName.JumpDest));
}
}
@@ -386,12 +410,11 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
AfterCast.Add(new CastHandler(HandleAfterCast));
AfterCast.Add(new(HandleAfterCast));
}
}
// 5246 - Intimidating Shout
[Script]
[Script] // 5246 - Intimidating Shout
class spell_warr_intimidating_shout : SpellScript
{
void FilterTargets(List<WorldObject> unitList)
@@ -401,18 +424,18 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitSrcAreaEnemy));
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 2, Targets.UnitSrcAreaEnemy));
OnObjectAreaTargetSelect.Add(new(FilterTargets, 1, Targets.UnitSrcAreaEnemy));
OnObjectAreaTargetSelect.Add(new(FilterTargets, 2, Targets.UnitSrcAreaEnemy));
}
}
// 70844 - Item - Warrior T10 Protection 4P Bonus
[Script] // 7.1.5
[Script] // 70844 - Item - Warrior T10 Protection 4P Bonus
class spell_warr_item_t10_prot_4p_bonus : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Stoicism) && ValidateSpellEffect(spellInfo.Id, 1);
return ValidateSpellInfo(SpellIds.Stoicism)
&& ValidateSpellEffect((spellInfo.Id, 1));
}
void HandleProc(ProcEventInfo eventInfo)
@@ -423,12 +446,12 @@ namespace Scripts.Spells.Warrior
int bp0 = (int)MathFunctions.CalculatePct(target.GetMaxHealth(), GetEffectInfo(1).CalcValue());
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.BasePoint0, bp0);
target.CastSpell((Unit)null, SpellIds.Stoicism, args);
target.CastSpell(null, SpellIds.Stoicism, args);
}
public override void Register()
{
OnProc.Add(new AuraProcHandler(HandleProc));
OnProc.Add(new(HandleProc));
}
}
@@ -443,13 +466,13 @@ namespace Scripts.Spells.Warrior
void HandleDummy(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
if (target != null)
GetCaster().CastSpell(target, SpellIds.MortalWounds, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
}
}
@@ -463,7 +486,7 @@ namespace Scripts.Spells.Warrior
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Player);
return GetCaster().IsPlayer();
}
void HandleScript(uint effIndex)
@@ -476,7 +499,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.Dummy));
OnEffectHitTarget.Add(new(HandleScript, 0, SpellEffectName.Dummy));
}
}
@@ -495,10 +518,10 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleHitTarget, 0, SpellEffectName.Dummy));
OnEffectHitTarget.Add(new(HandleHitTarget, 0, SpellEffectName.Dummy));
}
}
[Script] // 385952 - Shield Charge
class spell_warr_shield_charge : SpellScript
{
@@ -514,21 +537,24 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy));
}
}
[Script] // 46968 - Shockwave
class spell_warr_shockwave : SpellScript
{
uint _targetCount;
public override bool Validate(SpellInfo spellInfo)
{
return !ValidateSpellInfo(SpellIds.Shockwave, SpellIds.ShockwaveStun) && ValidateSpellEffect(spellInfo.Id, 3);
return !ValidateSpellInfo(SpellIds.Shockwave, SpellIds.ShockwaveStun)
&& ValidateSpellEffect((spellInfo.Id, 3));
}
public override bool Load()
{
return GetCaster().IsTypeId(TypeId.Player);
return GetCaster().IsPlayer();
}
void HandleStun(uint effIndex)
@@ -546,11 +572,9 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleStun, 0, SpellEffectName.Dummy));
AfterCast.Add(new CastHandler(HandleAfterCast));
OnEffectHitTarget.Add(new(HandleStun, 0, SpellEffectName.Dummy));
AfterCast.Add(new(HandleAfterCast));
}
uint _targetCount;
}
[Script] // 107570 - Storm Bolt
@@ -568,12 +592,39 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleOnHit, 1, SpellEffectName.Dummy));
OnEffectHitTarget.Add(new(HandleOnHit, 1, SpellEffectName.Dummy));
}
}
// 52437 - Sudden Death
[Script]
[Script] // 384041 - Strategist
class spell_warr_strategist : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.ShieldSlam, SpellIds.ShieldSlamMarker)
&& ValidateSpellEffect((SpellIds.Strategist, 0));
}
static bool CheckProc(AuraEffect aurEff, ProcEventInfo procEvent)
{
return RandomHelper.randChance(aurEff.GetAmount());
}
void HandleCooldown(AuraEffect aurEff, ProcEventInfo procEvent)
{
Unit caster = GetTarget();
caster.GetSpellHistory().ResetCooldown(SpellIds.ShieldSlam, true);
caster.CastSpell(caster, SpellIds.ShieldSlamMarker, TriggerCastFlags.IgnoreCastInProgress);
}
public override void Register()
{
DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleCooldown, 0, AuraType.Dummy));
}
}
[Script] // 52437 - Sudden Death
class spell_warr_sudden_death : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
@@ -585,20 +636,21 @@ namespace Scripts.Spells.Warrior
{
// Remove cooldown on Colossus Smash
Player player = GetTarget().ToPlayer();
if (player)
if (player != null)
player.GetSpellHistory().ResetCooldown(SpellIds.ColossusSmash, true);
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); // correct?
AfterEffectApply.Add(new(HandleApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); // correct?
}
}
// 12328, 18765, 35429 - Sweeping Strikes
[Script]
[Script] // 12328, 18765, 35429 - Sweeping Strikes
class spell_warr_sweeping_strikes : AuraScript
{
Unit _procTarget;
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.SweepingStrikesExtraAttack1, SpellIds.SweepingStrikesExtraAttack2);
@@ -607,7 +659,7 @@ namespace Scripts.Spells.Warrior
bool CheckProc(ProcEventInfo eventInfo)
{
_procTarget = eventInfo.GetActor().SelectNearbyTarget(eventInfo.GetProcTarget());
return _procTarget;
return _procTarget != null;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
@@ -620,7 +672,7 @@ namespace Scripts.Spells.Warrior
if (spellInfo != null && (spellInfo.Id == SpellIds.BladestormPeriodicWhirlwind || (spellInfo.Id == SpellIds.Execute && !_procTarget.HasAuraState(AuraStateType.Wounded20Percent))))
{
// If triggered by Execute (while target is not under 20% hp) or Bladestorm deals normalized weapon damage
GetTarget().CastSpell(_procTarget, SpellIds.SweepingStrikesExtraAttack2, new CastSpellExtraArgs(aurEff));
GetTarget().CastSpell(_procTarget, SpellIds.SweepingStrikesExtraAttack2, aurEff);
}
else
{
@@ -633,11 +685,9 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
DoCheckProc.Add(new(CheckProc));
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
Unit _procTarget;
}
[Script] // 215538 - Trauma
@@ -652,7 +702,7 @@ namespace Scripts.Spells.Warrior
{
Unit target = eventInfo.GetActionTarget();
//Get 25% of damage from the spell casted (Slam & Whirlwind) plus Remaining Damage from Aura
int damage = (int)(MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetAmount()) / Global.SpellMgr.GetSpellInfo(SpellIds.TraumaEffect, GetCastDifficulty()).GetMaxTicks());
int damage = (int)(MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetAmount()) / SpellMgr.GetSpellInfo(SpellIds.TraumaEffect, GetCastDifficulty()).GetMaxTicks());
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.BasePoint0, damage);
GetCaster().CastSpell(target, SpellIds.TraumaEffect, args);
@@ -660,7 +710,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy));
}
}
@@ -682,7 +732,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
DoCheckProc.Add(new(CheckProc));
}
}
@@ -696,7 +746,7 @@ namespace Scripts.Spells.Warrior
void HandleOnProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
if (procInfo.GetActor().GetTypeId() == TypeId.Player && procInfo.GetActor().ToPlayer().GetPrimarySpecialization() == ChrSpecialization.WarriorFury)
if (procInfo.GetActor().IsPlayer() && procInfo.GetActor().ToPlayer().GetPrimarySpecialization() == ChrSpecialization.WarriorFury)
PreventDefaultAction();
procInfo.GetActor().GetSpellHistory().ResetCooldown(SpellIds.ImpendingVictory, true);
@@ -704,7 +754,7 @@ namespace Scripts.Spells.Warrior
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleOnProc, 0, AuraType.ProcTriggerSpell));
OnEffectProc.Add(new(HandleOnProc, 0, AuraType.ProcTriggerSpell));
}
}
@@ -713,20 +763,19 @@ namespace Scripts.Spells.Warrior
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Victorious, SpellIds.VictoriousRushHeal);
return ValidateSpellInfo(SpellIds.Victorious, SpellIds.VictoryRushHeal);
}
void HandleHeal()
{
Unit caster = GetCaster();
caster.CastSpell(caster, SpellIds.VictoriousRushHeal, true);
caster.CastSpell(caster, SpellIds.VictoryRushHeal, true);
caster.RemoveAurasDueToSpell(SpellIds.Victorious);
}
public override void Register()
{
AfterCast.Add(new CastHandler(HandleHeal));
AfterCast.Add(new(HandleHeal));
}
}
}
}