Core/Entities: Phasing rewrite

This commit is contained in:
hondacrx
2018-03-28 11:09:30 -04:00
parent caad52f636
commit fa35d60f60
72 changed files with 2254 additions and 1146 deletions
+1 -1
View File
@@ -25,7 +25,7 @@ namespace Game.Collision
public virtual Vector3 getPosition() { return default(Vector3); }
public virtual AxisAlignedBox getBounds() { return default(AxisAlignedBox); }
public virtual bool IntersectRay(Ray ray, ref float maxDist, bool stopAtFirstHit, List<uint> phases) { return false; }
public virtual bool IntersectRay(Ray ray, ref float maxDist, bool stopAtFirstHit, PhaseShift phaseShift) { return false; }
public virtual bool IntersectRay(Ray ray, ref float distance, bool stopAtFirstHit) { return false; }
}
}