Core/Entities: Phasing rewrite

This commit is contained in:
hondacrx
2018-03-28 11:09:30 -04:00
parent caad52f636
commit fa35d60f60
72 changed files with 2254 additions and 1146 deletions
+2 -2
View File
@@ -271,7 +271,7 @@ namespace Game.Conditions
condMeets = (ConditionValue2 == Global.WorldMgr.getWorldState((WorldStates)ConditionValue1));
break;
case ConditionTypes.PhaseId:
condMeets = obj.IsInPhase(ConditionValue1);
condMeets = obj.GetPhaseShift().HasPhase(ConditionValue1);
break;
case ConditionTypes.Title:
if (player != null)
@@ -303,7 +303,7 @@ namespace Game.Conditions
condMeets = unit.IsInWater();
break;
case ConditionTypes.TerrainSwap:
condMeets = obj.IsInTerrainSwap(ConditionValue1);
condMeets = obj.GetPhaseShift().HasVisibleMapId(ConditionValue1);
break;
case ConditionTypes.StandState:
{