Core/Entities: Phasing rewrite
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@@ -416,15 +416,6 @@ namespace Game.Entities
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}
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}
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public override void AddToWorld()
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{
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if (!IsInWorld)
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{
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base.AddToWorld();
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}
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RebuildTerrainSwaps();
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}
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public override void RemoveFromWorld()
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{
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// cleanup
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@@ -935,7 +926,7 @@ namespace Game.Entities
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MoveSplineInit init = new MoveSplineInit(this);
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// Creatures without inhabit type air should begin falling after exiting the vehicle
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if (IsTypeId(TypeId.Unit) && !ToCreature().CanFly() && height > GetMap().GetWaterOrGroundLevel(GetPhases(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), ref height) + 0.1f)
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if (IsTypeId(TypeId.Unit) && !ToCreature().CanFly() && height > GetMap().GetWaterOrGroundLevel(GetPhaseShift(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), ref height) + 0.1f)
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init.SetFall();
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init.MoveTo(pos.GetPositionX(), pos.GetPositionY(), height, false);
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@@ -1099,14 +1090,12 @@ namespace Game.Entities
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public HostileRefManager getHostileRefManager() { return m_HostileRefManager; }
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public override bool SetInPhase(uint id, bool update, bool apply)
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public void OnPhaseChange()
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{
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bool res = base.SetInPhase(id, update, apply);
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if (!IsInWorld)
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return res;
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return;
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if (IsTypeId(TypeId.Unit) || (!ToPlayer().IsGameMaster() && !ToPlayer().GetSession().PlayerLogout()))
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if (IsTypeId(TypeId.Unit) || !ToPlayer().GetSession().PlayerLogout())
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{
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HostileRefManager refManager = getHostileRefManager();
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HostileReference refe = refManager.getFirst();
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@@ -1143,26 +1132,8 @@ namespace Game.Entities
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}
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}
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}
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foreach (var unit in m_Controlled)
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if (unit.IsTypeId(TypeId.Unit))
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unit.SetInPhase(id, true, apply);
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for (byte i = 0; i < SharedConst.MaxSummonSlot; ++i)
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{
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if (!m_SummonSlot[i].IsEmpty())
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{
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Creature summon = GetMap().GetCreature(m_SummonSlot[i]);
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if (summon != null)
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summon.SetInPhase(id, true, apply);
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}
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}
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RemoveNotOwnSingleTargetAuras(0, true);
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return res;
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}
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public uint GetModelForForm(ShapeShiftForm form)
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{
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if (IsTypeId(TypeId.Player))
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