Core/Vehicles: implement vehicle seat addon table to specify seat ori…

Port From (https://github.com/TrinityCore/TrinityCore/commit/a91be4995b45695d8585068d0c5e955b93027d89)
This commit is contained in:
hondacrx
2022-01-06 22:23:34 -05:00
parent 8586381f6a
commit fa5dae93cc
7 changed files with 145 additions and 35 deletions
@@ -61,4 +61,12 @@ namespace Framework.Constants
AdjustAimPower = 0x800, // LuaIsvehicleaimpoweradjustable
FixedPosition = 0x200000 // Used for cannons, when they should be rooted
}
public enum VehicleExitParameters
{
VehicleExitParamNone = 0, // provided parameters will be ignored
VehicleExitParamOffset = 1, // provided parameters will be used as offset values
VehicleExitParamDest = 2, // provided parameters will be used as absolute destination
VehicleExitParamMax
}
}
+12
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@@ -1025,6 +1025,7 @@ namespace Game.Entities
return;
// This should be done before dismiss, because there may be some aura removal
VehicleSeatAddon seatAddon = m_vehicle.GetSeatAddonForSeatOfPassenger(this);
Vehicle vehicle = m_vehicle.RemovePassenger(this);
Player player = ToPlayer();
@@ -1049,7 +1050,18 @@ namespace Game.Entities
// Set exit position to vehicle position and use the current orientation
pos = vehicle.GetBase().GetPosition();
pos.SetOrientation(GetOrientation());
// To-do: snap this hook out of existance
Global.ScriptMgr.ModifyVehiclePassengerExitPos(this, vehicle, pos);
// Change exit position based on seat entry addon data
if (seatAddon != null)
{
if (seatAddon.ExitParameter == VehicleExitParameters.VehicleExitParamOffset)
pos.RelocateOffset(new Position(seatAddon.ExitParameterX, seatAddon.ExitParameterY, seatAddon.ExitParameterZ, seatAddon.ExitParameterO));
else if (seatAddon.ExitParameter == VehicleExitParameters.VehicleExitParamDest)
pos.Relocate(new Position(seatAddon.ExitParameterX, seatAddon.ExitParameterY, seatAddon.ExitParameterZ, seatAddon.ExitParameterO));
}
}
float height = pos.GetPositionZ() + vehicle.GetBase().GetCollisionHeight();
+47 -7
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@@ -45,7 +45,8 @@ namespace Game.Entities
VehicleSeatRecord veSeat = CliDB.VehicleSeatStorage.LookupByKey(seatId);
if (veSeat != null)
{
Seats.Add((sbyte)i, new VehicleSeat(veSeat));
VehicleSeatAddon addon = Global.ObjectMgr.GetVehicleSeatAddon(seatId);
Seats.Add((sbyte)i, new VehicleSeat(veSeat, addon));
if (veSeat.CanEnterOrExit())
++UsableSeatNum;
}
@@ -253,6 +254,20 @@ namespace Game.Entities
return seat;
}
/// <summary>
/// Gets the vehicle seat addon data for the seat of a passenger
/// </summary>
/// <param name="passenger">Identifier for the current seat user</param>
/// <returns>The seat addon data for the currently used seat of a passenger</returns>
public VehicleSeatAddon GetSeatAddonForSeatOfPassenger(Unit passenger)
{
foreach (var pair in Seats)
if (!pair.Value.IsEmpty() && pair.Value.Passenger.Guid == passenger.GetGUID())
return pair.Value.SeatAddon;
return null;
}
void InstallAccessory(uint entry, sbyte seatId, bool minion, byte type, uint summonTime)
{
// @Prevent adding accessories when vehicle is uninstalling. (Bad script in OnUninstall/OnRemovePassenger/PassengerBoarded hook.)
@@ -625,6 +640,7 @@ namespace Game.Entities
Passenger.RemoveAurasByType(AuraType.Mounted);
VehicleSeatRecord veSeat = Seat.Value.SeatInfo;
VehicleSeatAddon veSeatAddon = Seat.Value.SeatAddon;
Player player = Passenger.ToPlayer();
if (player != null)
@@ -644,10 +660,12 @@ namespace Game.Entities
if (veSeat.HasFlag(VehicleSeatFlags.DisableGravity))
Passenger.SetDisableGravity(true);
if (Seat.Value.SeatInfo.HasFlag(VehicleSeatFlags.PassengerNotSelectable))
Passenger.AddUnitFlag(UnitFlags.NotSelectable);
float o = veSeatAddon != null ? veSeatAddon.SeatOrientationOffset : 0.0f;
float x = veSeat.AttachmentOffset.X;
float y = veSeat.AttachmentOffset.Y;
float z = veSeat.AttachmentOffset.Z;
Passenger.m_movementInfo.transport.pos.Relocate(veSeat.AttachmentOffset.X, veSeat.AttachmentOffset.Y, veSeat.AttachmentOffset.Z);
Passenger.m_movementInfo.transport.pos.Relocate(x, y, z, o);
Passenger.m_movementInfo.transport.time = 0;
Passenger.m_movementInfo.transport.seat = Seat.Key;
Passenger.m_movementInfo.transport.guid = Target.GetBase().GetGUID();
@@ -669,8 +687,8 @@ namespace Game.Entities
MoveSplineInit init = new(Passenger);
init.DisableTransportPathTransformations();
init.MoveTo(veSeat.AttachmentOffset.X, veSeat.AttachmentOffset.Y, veSeat.AttachmentOffset.Z, false, true);
init.SetFacing(0.0f);
init.MoveTo(x, y, z, false, true);
init.SetFacing(o);
init.SetTransportEnter();
Passenger.GetMotionMaster().LaunchMoveSpline(init, EventId.VehicleBoard, MovementGeneratorPriority.Highest);
@@ -736,15 +754,17 @@ namespace Game.Entities
public class VehicleSeat
{
public VehicleSeat(VehicleSeatRecord seatInfo)
public VehicleSeat(VehicleSeatRecord seatInfo, VehicleSeatAddon seatAddon)
{
SeatInfo = seatInfo;
SeatAddon = seatAddon;
Passenger.Reset();
}
public bool IsEmpty() { return Passenger.Guid.IsEmpty(); }
public VehicleSeatRecord SeatInfo;
public VehicleSeatAddon SeatAddon;
public PassengerInfo Passenger;
}
@@ -769,4 +789,24 @@ namespace Game.Entities
{
public TimeSpan DespawnDelay;
}
public class VehicleSeatAddon
{
public float SeatOrientationOffset;
public float ExitParameterX;
public float ExitParameterY;
public float ExitParameterZ;
public float ExitParameterO;
public VehicleExitParameters ExitParameter;
public VehicleSeatAddon(float orientatonOffset, float exitX, float exitY, float exitZ, float exitO, byte param)
{
SeatOrientationOffset = orientatonOffset;
ExitParameterX = exitX;
ExitParameterY = exitY;
ExitParameterZ = exitZ;
ExitParameterO = exitO;
ExitParameter = (VehicleExitParameters)param;
}
}
}
+57 -2
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@@ -10505,7 +10505,6 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} Vehicle Template Accessories in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public void LoadVehicleAccessories()
{
uint oldMSTime = Time.GetMSTime();
@@ -10546,6 +10545,57 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} Vehicle Accessories in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public void LoadVehicleSeatAddon()
{
uint oldMSTime = Time.GetMSTime();
_vehicleSeatAddonStore.Clear(); // needed for reload case
// 0 1 2 3 4 5 6
SQLResult result = DB.World.Query("SELECT `SeatEntry`, `SeatOrientation`, `ExitParamX`, `ExitParamY`, `ExitParamZ`, `ExitParamO`, `ExitParamValue` FROM `vehicle_seat_addon`");
if (result.IsEmpty())
{
Log.outError(LogFilter.ServerLoading, "Loaded 0 vehicle seat addons. DB table `vehicle_seat_addon` is empty.");
return;
}
uint count = 0;
do
{
uint seatID = result.Read<uint>(0);
float orientation = result.Read<float>(1);
float exitX = result.Read<float>(2);
float exitY = result.Read<float>(3);
float exitZ = result.Read<float>(4);
float exitO = result.Read<float>(5);
byte exitParam = result.Read<byte>(6);
if (!CliDB.VehicleSeatStorage.ContainsKey(seatID))
{
Log.outError(LogFilter.Sql, $"Table `vehicle_seat_addon`: SeatID: {seatID} does not exist in VehicleSeat.dbc. Skipping entry.");
continue;
}
// Sanitizing values
if (orientation > MathF.PI * 2)
{
Log.outError(LogFilter.Sql, $"Table `vehicle_seat_addon`: SeatID: {seatID} is using invalid angle offset value ({orientation}). Set Value to 0.");
orientation = 0.0f;
}
if (exitParam >= (byte)VehicleExitParameters.VehicleExitParamMax)
{
Log.outError(LogFilter.Sql, $"Table `vehicle_seat_addon`: SeatID: {seatID} is using invalid exit parameter value ({exitParam}). Setting to 0 (none).");
continue;
}
_vehicleSeatAddonStore[seatID] = new VehicleSeatAddon(orientation, exitX, exitY, exitZ, exitO, exitParam);
++count;
} while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} Vehicle Seat Addon entries in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
public VehicleTemplate GetVehicleTemplate(Vehicle veh)
{
@@ -10565,7 +10615,11 @@ namespace Game
// Otherwise return entry-based
return _vehicleTemplateAccessoryStore.LookupByKey(veh.GetCreatureEntry());
}
public VehicleSeatAddon GetVehicleSeatAddon(uint seatId)
{
return _vehicleSeatAddonStore.LookupByKey(seatId);
}
#region Fields
//General
Dictionary<uint, StringArray> CypherStringStorage = new();
@@ -10684,6 +10738,7 @@ namespace Game
Dictionary<uint, VehicleTemplate> _vehicleTemplateStore = new();
MultiMap<uint, VehicleAccessory> _vehicleTemplateAccessoryStore = new();
MultiMap<ulong, VehicleAccessory> _vehicleAccessoryStore = new();
Dictionary<uint, VehicleSeatAddon> _vehicleSeatAddonStore = new();
//Locales
Dictionary<uint, CreatureLocale> _creatureLocaleStorage = new();
+3
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@@ -706,6 +706,9 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loading Vehicle Accessories...");
Global.ObjectMgr.LoadVehicleAccessories(); // must be after LoadCreatureTemplates() and LoadNPCSpellClickSpells()
Log.outInfo(LogFilter.ServerLoading, "Loading Vehicle Seat Addon Data...");
Global.ObjectMgr.LoadVehicleSeatAddon(); // must be after loading DBC
Log.outInfo(LogFilter.ServerLoading, "Loading SpellArea Data..."); // must be after quest load
Global.SpellMgr.LoadSpellAreas();
-26
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@@ -2350,32 +2350,6 @@ namespace Scripts.World.NpcSpecial
creature.SetDisplayFromModel(0);
}
}
[Script]
class npc_traveler_tundra_mammoth_exit_pos : UnitScript
{
public npc_traveler_tundra_mammoth_exit_pos() : base("npc_traveler_tundra_mammoth_exit_pos") { }
public override void ModifyVehiclePassengerExitPos(Unit passenger, Vehicle vehicle, Position pos)
{
if (passenger.IsCreature())
{
switch (passenger.GetEntry())
{
// Right side
case CreatureIds.DrixBlackwrench:
case CreatureIds.Gnimo:
pos.RelocateOffset(new Position(-2.0f, -2.0f, 0.0f, 0.0f));
break;
// Left side
case CreatureIds.Mojodishu:
case CreatureIds.HakmudOfArgus:
pos.RelocateOffset(new Position(-2.0f, 2.0f, 0.0f, 0.0f));
break;
}
}
}
}
class CastFoodSpell : BasicEvent
{
@@ -0,0 +1,18 @@
--
DROP TABLE IF EXISTS `vehicle_seat_addon`;
CREATE TABLE `vehicle_seat_addon` (
`SeatEntry` INT(4) UNSIGNED NOT NULL COMMENT 'VehicleSeatEntry.dbc identifier',
`SeatOrientation` FLOAT(6) DEFAULT 0 COMMENT 'Seat Orientation override value',
`ExitParamX` FLOAT(10) DEFAULT 0,
`ExitParamY` FLOAT(10) DEFAULT 0,
`ExitParamZ` FLOAT(10) DEFAULT 0,
`ExitParamO` FLOAT(10) DEFAULT 0,
`ExitParamValue` TINYINT(1) DEFAULT 0,
PRIMARY KEY (`SeatEntry`)
);
INSERT INTO `vehicle_seat_addon` (`SeatEntry`, `SeatOrientation`, `ExitParamX`, `ExitParamY`, `ExitParamZ`, `ExitParamO`, `ExitParamValue`) VALUES
(2764, 0, -2, 2, 0, 0, 1), -- Traveler's Tundra Mammoth Seat 2
(2765, 0, -2, -2, 0, 0, 1), -- Traveler's Tundra Mammoth Seat 3
(2767, 0, -2, 2, 0, 0, 1), -- Traveler's Tundra Mammoth Seat 2
(2768, 0, -2, -2, 0, 0, 1); -- Traveler's Tundra Mammoth Seat 3