Core/Misc: Some missed $ for string interpolation and some cleanups to code.
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@@ -674,7 +674,7 @@ namespace Game
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// prevent tampered movement data
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if (setModMovementForceMagnitudeAck.Ack.Status.Guid != mover.GetGUID())
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{
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Log.outError(LogFilter.Network, "HandleSetModMovementForceMagnitudeAck: guid error, expected {mover.GetGUID().ToString()}, got {setModMovementForceMagnitudeAck.Ack.Status.guid.ToString()}");
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Log.outError(LogFilter.Network, $"HandleSetModMovementForceMagnitudeAck: guid error, expected {mover.GetGUID()}, got {setModMovementForceMagnitudeAck.Ack.Status.Guid}");
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return;
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}
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