Core/Misc: Some missed $ for string interpolation and some cleanups to code.

This commit is contained in:
hondacrx
2021-01-14 20:50:44 -05:00
parent b503b842d6
commit fa689dac1e
10 changed files with 14 additions and 14 deletions
+1 -1
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@@ -118,7 +118,7 @@ namespace BNetServer.Networking
++failedLogins;
Log.outDebug(LogFilter.Network, "MaxWrongPass : {maxWrongPassword}, failed_login : {accountId}");
Log.outDebug(LogFilter.Network, $"MaxWrongPass : {maxWrongPassword}, failed_login : {accountId}");
if (failedLogins >= maxWrongPassword)
{
+1 -1
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@@ -42,7 +42,7 @@ namespace BNetServer
int restPort = ConfigMgr.GetDefaultValue("LoginREST.Port", 8081);
if (restPort < 0 || restPort > 0xFFFF)
{
Log.outError(LogFilter.Network, "Specified login service port ({restPort}) out of allowed range (1-65535), defaulting to 8081");
Log.outError(LogFilter.Network, $"Specified login service port ({restPort}) out of allowed range (1-65535), defaulting to 8081");
restPort = 8081;
}
+1 -1
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@@ -306,7 +306,7 @@ namespace Framework.Constants
DisallowPlayerAsQuestgiver = 0x08,
DisplayClassChoiceRewards = 0x10,
DisplaySpecChoiceRewards = 0x20,
RemoveFromLogOnPeridoicReset = 0x40,
RemoveFromLogOnPeriodicReset = 0x40,
AccountLevelQuest = 0x80,
LegendaryQuest = 0x100,
NoGuildXp = 0x200,
+1 -1
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@@ -479,7 +479,7 @@ namespace Game.AI
public virtual void OnCharmed(bool apply) { }
public virtual bool ShouldSparWith(Unit target) { return false; }
public virtual bool ShouldSparWith(Unit target) { return false; }
public virtual void DoAction(int action) { }
public virtual uint GetData(uint id = 0) { return 0; }
@@ -1328,7 +1328,7 @@ namespace Game.Achievements
if (!_achievementRewards.ContainsKey(id))
{
Log.outError(LogFilter.Sql, "Table `achievement_reward_locale` (ID: {id}) contains locale strings for a non-existing achievement reward.");
Log.outError(LogFilter.Sql, $"Table `achievement_reward_locale` (ID: {id}) contains locale strings for a non-existing achievement reward.");
continue;
}
+1 -1
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@@ -9557,7 +9557,7 @@ namespace Game
var response = choice.Responses.Find(playerChoiceResponse => { return playerChoiceResponse.ResponseId == responseId; });
if (response == null)
{
Log.outError(LogFilter.Sql, "Table `playerchoice_response_maw_power` references non-existing ResponseId: {responseId} for ChoiceId {choiceId}, skipped");
Log.outError(LogFilter.Sql, $"Table `playerchoice_response_maw_power` references non-existing ResponseId: {responseId} for ChoiceId {choiceId}, skipped");
continue;
}
+1 -1
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@@ -315,7 +315,7 @@ namespace Game
RaceUnlockRequirement raceExpansionRequirement = Global.ObjectMgr.GetRaceUnlockRequirement(charCreate.CreateInfo.RaceId);
if (raceExpansionRequirement == null)
{
Log.outError(LogFilter.Player, "Account {GetAccountId()} tried to create character with unavailable race {charCreate.CreateInfo.RaceId}");
Log.outError(LogFilter.Player, $"Account {GetAccountId()} tried to create character with unavailable race {charCreate.CreateInfo.RaceId}");
SendCharCreate(ResponseCodes.AccountCreateFailed);
return;
}
+3 -3
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@@ -170,7 +170,7 @@ namespace Game
Player player = GetPlayer();
if (player.IsInFlight())
{
Log.outDebug(LogFilter.Network, "HandleAreaTriggerOpcode: Player '{0}' (GUID: {1}) in flight, ignore Area Trigger ID:{2}",
Log.outDebug(LogFilter.Network, "HandleAreaTrigger: Player '{0}' (GUID: {1}) in flight, ignore Area Trigger ID:{2}",
player.GetName(), player.GetGUID().ToString(), packet.AreaTriggerID);
return;
}
@@ -178,14 +178,14 @@ namespace Game
AreaTriggerRecord atEntry = CliDB.AreaTriggerStorage.LookupByKey(packet.AreaTriggerID);
if (atEntry == null)
{
Log.outDebug(LogFilter.Network, "HandleAreaTriggerOpcode: Player '{0}' (GUID: {1}) send unknown (by DBC) Area Trigger ID:{2}",
Log.outDebug(LogFilter.Network, "HandleAreaTrigger: Player '{0}' (GUID: {1}) send unknown (by DBC) Area Trigger ID:{2}",
player.GetName(), player.GetGUID().ToString(), packet.AreaTriggerID);
return;
}
if (packet.Entered && !player.IsInAreaTriggerRadius(atEntry))
{
Log.outDebug(LogFilter.Network, "HandleAreaTriggerOpcode: Player '{0}' ({1}) too far, ignore Area Trigger ID: {2}",
Log.outDebug(LogFilter.Network, "HandleAreaTrigger: Player '{0}' ({1}) too far, ignore Area Trigger ID: {2}",
player.GetName(), player.GetGUID().ToString(), packet.AreaTriggerID);
return;
}
+1 -1
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@@ -674,7 +674,7 @@ namespace Game
// prevent tampered movement data
if (setModMovementForceMagnitudeAck.Ack.Status.Guid != mover.GetGUID())
{
Log.outError(LogFilter.Network, "HandleSetModMovementForceMagnitudeAck: guid error, expected {mover.GetGUID().ToString()}, got {setModMovementForceMagnitudeAck.Ack.Status.guid.ToString()}");
Log.outError(LogFilter.Network, $"HandleSetModMovementForceMagnitudeAck: guid error, expected {mover.GetGUID()}, got {setModMovementForceMagnitudeAck.Ack.Status.Guid}");
return;
}
@@ -97,7 +97,7 @@ namespace Game
if (criteria == null)
{
// Removing non-existing criteria data for all characters
Log.outError(LogFilter.Player, "Non-existing quest objective criteria {criteriaId} data has been removed from the table `character_queststatus_objectives_criteria_progress`.");
Log.outError(LogFilter.Player, $"Non-existing quest objective criteria {criteriaId} data has been removed from the table `character_queststatus_objectives_criteria_progress`.");
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_INVALID_QUEST_PROGRESS_CRITERIA);
stmt.AddValue(0, criteriaId);
@@ -234,7 +234,7 @@ namespace Game
referencePlayer.KillCreditCriteriaTreeObjective(questObjective);
Log.outInfo(LogFilter.Player, "QuestObjectiveCriteriaMgr.CompletedObjective({questObjective.ID}). {GetOwnerInfo()}");
Log.outInfo(LogFilter.Player, $"QuestObjectiveCriteriaMgr.CompletedObjective({questObjective.Id}). {GetOwnerInfo()}");
_completedObjectives.Add(questObjective.Id);
}
@@ -277,7 +277,7 @@ namespace Game
if (HasCompletedObjective(objective))
{
Log.outTrace(LogFilter.Player, "QuestObjectiveCriteriaMgr.CanUpdateCriteriaTree: (Id: {criteria.ID} Type {criteria.Entry.Type} Quest Objective {objective.ID}) Objective already completed");
Log.outTrace(LogFilter.Player, $"QuestObjectiveCriteriaMgr.CanUpdateCriteriaTree: (Id: {criteria.Id} Type {criteria.Entry.Type} Quest Objective {objective.Id}) Objective already completed");
return false;
}