From fabf19c27fff422343dc1208290dc95808733349 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Fri, 30 Jun 2017 20:27:06 -0400 Subject: [PATCH] Fix selling items showing up on character panel. --- Game/Entities/Player/Player.Items.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Game/Entities/Player/Player.Items.cs b/Game/Entities/Player/Player.Items.cs index 714900b57..9c4cc1e8a 100644 --- a/Game/Entities/Player/Player.Items.cs +++ b/Game/Entities/Player/Player.Items.cs @@ -3397,7 +3397,7 @@ namespace Game.Entities uint etime = (uint)(time - m_logintime + (30 * 3600)); int eslot = (int)slot - InventorySlots.BuyBackStart; - SetGuidValue(PlayerFields.InvSlotHead + (eslot * 4), pItem.GetGUID()); + SetGuidValue(PlayerFields.InvSlotHead + ((int)slot * 4), pItem.GetGUID()); ItemTemplate proto = pItem.GetTemplate(); if (proto != null) SetUInt32Value(PlayerFields.BuyBackPrice1 + eslot, proto.GetSellPrice() * pItem.GetCount());