Revert "Fixed some (many) "{ get; set; }""

This reverts commit 8393349316.
This commit is contained in:
Fabian
2017-11-05 22:26:25 +01:00
parent 8ed446ae7a
commit facab2dce6
77 changed files with 3697 additions and 3704 deletions
+3 -3
View File
@@ -1020,7 +1020,7 @@ namespace Game.Guilds
for (byte tabId = 0; tabId < GuildConst.MaxBankTabs; ++tabId)
{
GuildPermissionsQueryResults.GuildRankTabPermissions tabPerm = new GuildPermissionsQueryResults.GuildRankTabPermissions();
GuildPermissionsQueryResults.GuildRankTabPermissions tabPerm;
tabPerm.Flags = (int)_GetRankBankTabRights(rankId, tabId);
tabPerm.WithdrawItemLimit = _GetMemberRemainingSlots(member, tabId);
queryResult.Tab.Add(tabPerm);
@@ -2169,7 +2169,7 @@ namespace Game.Guilds
{
for (byte i = 0; i < _GetPurchasedTabsSize(); ++i)
{
GuildBankTabInfo tabInfo = new GuildBankTabInfo();
GuildBankTabInfo tabInfo;
tabInfo.TabIndex = i;
tabInfo.Name = m_bankTabs[i].GetName();
tabInfo.Icon = m_bankTabs[i].GetIcon();
@@ -2754,7 +2754,7 @@ namespace Game.Guilds
ObjectGuid playerGUID = ObjectGuid.Create(HighGuid.Player, m_playerGuid1);
ObjectGuid otherGUID = ObjectGuid.Create(HighGuid.Player, m_playerGuid2);
GuildEventEntry eventEntry = new GuildEventEntry();
GuildEventEntry eventEntry;
eventEntry.PlayerGUID = playerGUID;
eventEntry.OtherGUID = otherGUID;
eventEntry.TransactionType = (byte)m_eventType;