Revert "Fixed some (many) "{ get; set; }""

This reverts commit 8393349316.
This commit is contained in:
Fabian
2017-11-05 22:26:25 +01:00
parent 8ed446ae7a
commit facab2dce6
77 changed files with 3697 additions and 3704 deletions
+2 -2
View File
@@ -375,7 +375,7 @@ namespace Game
// not let move dead pet in slot
if (pet && pet.IsAlive() && pet.getPetType() == PetType.Hunter)
{
PetStableInfo stableEntry = new PetStableInfo();
PetStableInfo stableEntry;// = new PetStableInfo();
stableEntry.PetSlot = petSlot;
stableEntry.PetNumber = pet.GetCharmInfo().GetPetNumber();
stableEntry.CreatureID = pet.GetEntry();
@@ -392,7 +392,7 @@ namespace Game
{
do
{
PetStableInfo stableEntry = new PetStableInfo();
PetStableInfo stableEntry;// = new PetStableInfo();
stableEntry.PetSlot = petSlot;
stableEntry.PetNumber = result.Read<uint>(1); // petnumber