Revert "Fixed some (many) "{ get; set; }""

This reverts commit 8393349316.
This commit is contained in:
Fabian
2017-11-05 22:26:25 +01:00
parent 8ed446ae7a
commit facab2dce6
77 changed files with 3697 additions and 3704 deletions
+16 -16
View File
@@ -33,7 +33,7 @@ namespace Game.Network.Packets
}
public MethodCall Method;
public ByteBuffer Data { get; set; } = new ByteBuffer();
public ByteBuffer Data = new ByteBuffer();
}
class Response : ServerPacket
@@ -48,9 +48,9 @@ namespace Game.Network.Packets
_worldPacket.WriteBytes(Data);
}
public BattlenetRpcErrorCode BnetStatus { get; set; } = BattlenetRpcErrorCode.Ok;
public BattlenetRpcErrorCode BnetStatus = BattlenetRpcErrorCode.Ok;
public MethodCall Method;
public ByteBuffer Data { get; set; } = new ByteBuffer();
public ByteBuffer Data = new ByteBuffer();
}
class SetSessionState : ServerPacket
@@ -63,7 +63,7 @@ namespace Game.Network.Packets
_worldPacket.FlushBits();
}
public byte State { get; set; }
public byte State;
}
class RealmListTicket : ServerPacket
@@ -78,9 +78,9 @@ namespace Game.Network.Packets
_worldPacket.WriteBytes(Ticket);
}
public uint Token { get; set; }
public bool Allow { get; set; } = true;
public ByteBuffer Ticket { get; set; }
public uint Token;
public bool Allow = true;
public ByteBuffer Ticket;
}
class BattlenetRequest : ClientPacket
@@ -95,8 +95,8 @@ namespace Game.Network.Packets
Data = _worldPacket.ReadBytes(protoSize);
}
public MethodCall Method { get; set; }
public byte[] Data { get; set; }
public MethodCall Method;
public byte[] Data;
}
class RequestRealmListTicket : ClientPacket
@@ -109,14 +109,14 @@ namespace Game.Network.Packets
Secret.AddRange(_worldPacket.ReadBytes((uint)Secret.Capacity));
}
public uint Token { get; set; }
public Array<byte> Secret { get; set; } = new Array<byte>(32);
public uint Token;
public Array<byte> Secret = new Array<byte>(32);
}
struct MethodCall
{
public uint GetServiceHash() => (uint)(Type >> 32);
public uint GetMethodId() => (uint)(Type & 0xFFFFFFFF);
public uint GetServiceHash() { return (uint)(Type >> 32); }
public uint GetMethodId() { return (uint)(Type & 0xFFFFFFFF); }
public void Read(ByteBuffer data)
{
@@ -132,8 +132,8 @@ namespace Game.Network.Packets
data.WriteUInt32(Token);
}
public ulong Type { get; set; }
public ulong ObjectId { get; set; }
public uint Token { get; set; }
public ulong Type;
public ulong ObjectId;
public uint Token;
}
}