Revert "Fixed some (many) "{ get; set; }""

This reverts commit 8393349316.
This commit is contained in:
Fabian
2017-11-05 22:26:25 +01:00
parent 8ed446ae7a
commit facab2dce6
77 changed files with 3697 additions and 3704 deletions
+49 -49
View File
@@ -44,10 +44,10 @@ namespace Game.Network.Packets
}
}
public List<ChannelPlayer> Members { get; set; }
public List<ChannelPlayer> Members;
public string Channel; // Channel Name
public ChannelFlags ChannelFlags { get; set; }
public bool Display { get; set; }
public ChannelFlags ChannelFlags;
public bool Display;
public struct ChannelPlayer
{
@@ -59,8 +59,8 @@ namespace Game.Network.Packets
}
public ObjectGuid Guid; // Player Guid
public uint VirtualRealmAddress { get; set; }
public ChannelMemberFlags Flags { get; set; }
public uint VirtualRealmAddress;
public ChannelMemberFlags Flags;
}
}
@@ -91,17 +91,17 @@ namespace Game.Network.Packets
_worldPacket.WriteString(Sender);
}
public string Sender { get; set; } = "";
public ObjectGuid SenderGuid { get; set; }
public ObjectGuid SenderAccountID { get; set; }
public ChatNotify Type { get; set; }
public ChannelMemberFlags OldFlags { get; set; }
public ChannelMemberFlags NewFlags { get; set; }
public string Channel { get; set; }
public uint SenderVirtualRealm { get; set; }
public ObjectGuid TargetGuid { get; set; }
public uint TargetVirtualRealm { get; set; }
public int ChatChannelID { get; set; }
public string Sender = "";
public ObjectGuid SenderGuid;
public ObjectGuid SenderAccountID;
public ChatNotify Type;
public ChannelMemberFlags OldFlags;
public ChannelMemberFlags NewFlags;
public string Channel;
public uint SenderVirtualRealm;
public ObjectGuid TargetGuid;
public uint TargetVirtualRealm;
public int ChatChannelID;
}
public class ChannelNotifyJoined : ServerPacket
@@ -119,11 +119,11 @@ namespace Game.Network.Packets
_worldPacket.WriteString(ChannelWelcomeMsg);
}
public string ChannelWelcomeMsg { get; set; } = "";
public int ChatChannelID { get; set; }
public int InstanceID { get; set; }
public ChannelFlags ChannelFlags { get; set; }
public string Channel { get; set; } = "";
public string ChannelWelcomeMsg = "";
public int ChatChannelID;
public int InstanceID;
public ChannelFlags ChannelFlags;
public string Channel = "";
}
public class ChannelNotifyLeft : ServerPacket
@@ -138,9 +138,9 @@ namespace Game.Network.Packets
_worldPacket.WriteString(Channel);
}
public string Channel { get; set; }
public uint ChatChannelID { get; set; }
public bool Suspended { get; set; }
public string Channel;
public uint ChatChannelID;
public bool Suspended;
}
class UserlistAdd : ServerPacket
@@ -159,11 +159,11 @@ namespace Game.Network.Packets
_worldPacket.WriteString(ChannelName);
}
public ObjectGuid AddedUserGUID { get; set; }
public ChannelFlags ChannelFlags { get; set; }
public ChannelMemberFlags UserFlags { get; set; }
public uint ChannelID { get; set; }
public string ChannelName { get; set; }
public ObjectGuid AddedUserGUID;
public ChannelFlags ChannelFlags;
public ChannelMemberFlags UserFlags;
public uint ChannelID;
public string ChannelName;
}
class UserlistRemove : ServerPacket
@@ -181,10 +181,10 @@ namespace Game.Network.Packets
_worldPacket.WriteString(ChannelName);
}
public ObjectGuid RemovedUserGUID { get; set; }
public ChannelFlags ChannelFlags { get; set; }
public uint ChannelID { get; set; }
public string ChannelName { get; set; }
public ObjectGuid RemovedUserGUID;
public ChannelFlags ChannelFlags;
public uint ChannelID;
public string ChannelName;
}
class UserlistUpdate : ServerPacket
@@ -203,11 +203,11 @@ namespace Game.Network.Packets
_worldPacket.WriteString(ChannelName);
}
public ObjectGuid UpdatedUserGUID { get; set; }
public ChannelFlags ChannelFlags { get; set; }
public ChannelMemberFlags UserFlags { get; set; }
public uint ChannelID { get; set; }
public string ChannelName { get; set; }
public ObjectGuid UpdatedUserGUID;
public ChannelFlags ChannelFlags;
public ChannelMemberFlags UserFlags;
public uint ChannelID;
public string ChannelName;
}
class ChannelCommand : ClientPacket
@@ -234,7 +234,7 @@ namespace Game.Network.Packets
ChannelName = _worldPacket.ReadString(_worldPacket.ReadBits<uint>(7));
}
public string ChannelName { get; set; }
public string ChannelName;
}
class ChannelPlayerCommand : ClientPacket
@@ -269,7 +269,7 @@ namespace Game.Network.Packets
Name = _worldPacket.ReadString(nameLength);
}
public string ChannelName { get; set; }
public string ChannelName;
public string Name;
}
@@ -285,8 +285,8 @@ namespace Game.Network.Packets
Password = _worldPacket.ReadString(passwordLength);
}
public string ChannelName { get; set; }
public string Password { get; set; }
public string ChannelName;
public string Password;
}
public class JoinChannel : ClientPacket
@@ -304,11 +304,11 @@ namespace Game.Network.Packets
Password = _worldPacket.ReadString(passwordLength);
}
public string Password { get; set; }
public string ChannelName { get; set; }
public bool CreateVoiceSession { get; set; }
public int ChatChannelId { get; set; }
public bool Internal { get; set; }
public string Password;
public string ChannelName;
public bool CreateVoiceSession;
public int ChatChannelId;
public bool Internal;
}
public class LeaveChannel : ClientPacket
@@ -321,7 +321,7 @@ namespace Game.Network.Packets
ChannelName = _worldPacket.ReadString(_worldPacket.ReadBits<uint>(7));
}
public int ZoneChannelID { get; set; }
public string ChannelName { get; set; }
public int ZoneChannelID;
public string ChannelName;
}
}