Revert "Fixed some (many) "{ get; set; }""

This reverts commit 8393349316.
This commit is contained in:
Fabian
2017-11-05 22:26:25 +01:00
parent 8ed446ae7a
commit facab2dce6
77 changed files with 3697 additions and 3704 deletions
+56 -56
View File
@@ -32,8 +32,8 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(len);
}
public string Text { get; set; }
public Language Language { get; set; } = Language.Universal;
public string Text;
public Language Language = Language.Universal;
}
public class ChatMessageWhisper : ClientPacket
@@ -49,9 +49,9 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(textLen);
}
public Language Language { get; set; } = Language.Universal;
public string Text { get; set; }
public string Target { get; set; }
public Language Language = Language.Universal;
public string Text;
public string Target;
}
public class ChatMessageChannel : ClientPacket
@@ -67,9 +67,9 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(textLen);
}
public Language Language { get; set; } = Language.Universal;
public string Text { get; set; }
public string Target { get; set; }
public Language Language = Language.Universal;
public string Text;
public string Target;
}
public class ChatAddonMessage : ClientPacket
@@ -84,8 +84,8 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(textLen);
}
public string Prefix { get; set; }
public string Text { get; set; }
public string Prefix;
public string Text;
}
public class ChatAddonMessageWhisper : ClientPacket
@@ -102,9 +102,9 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(textLen);
}
public string Prefix { get; set; }
public string Target { get; set; }
public string Text { get; set; }
public string Prefix;
public string Target;
public string Text;
}
class ChatAddonMessageChannel : ClientPacket
@@ -121,9 +121,9 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(textLen);
}
public string Text { get; set; }
public string Target { get; set; }
public string Prefix { get; set; }
public string Text;
public string Target;
public string Prefix;
}
public class ChatMessageDND : ClientPacket
@@ -136,7 +136,7 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(len);
}
public string Text { get; set; }
public string Text;
}
public class ChatMessageAFK : ClientPacket
@@ -149,7 +149,7 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(len);
}
public string Text { get; set; }
public string Text;
}
public class ChatMessageEmote : ClientPacket
@@ -162,7 +162,7 @@ namespace Game.Network.Packets
Text = _worldPacket.ReadString(len);
}
public string Text { get; set; }
public string Text;
}
public class ChatPkt : ServerPacket
@@ -260,25 +260,25 @@ namespace Game.Network.Packets
_worldPacket.WriteString(ChatText);
}
public ChatMsg SlashCmd { get; set; } = 0;
public Language _Language { get; set; } = Language.Universal;
public ObjectGuid SenderGUID { get; set; }
public ObjectGuid SenderGuildGUID { get; set; }
public ObjectGuid SenderAccountGUID { get; set; }
public ObjectGuid TargetGUID { get; set; }
public ObjectGuid PartyGUID { get; set; }
public uint SenderVirtualAddress { get; set; }
public uint TargetVirtualAddress { get; set; }
public string SenderName { get; set; } = "";
public string TargetName { get; set; } = "";
public string Prefix { get; set; } = "";
public string Channel { get; set; } = "";
public string ChatText { get; set; } = "";
public uint AchievementID { get; set; } = 0;
public ChatFlags _ChatFlags { get; set; } = 0;
public float DisplayTime { get; set; } = 0.0f;
public bool HideChatLog { get; set; } = false;
public bool FakeSenderName { get; set; } = false;
public ChatMsg SlashCmd = 0;
public Language _Language = Language.Universal;
public ObjectGuid SenderGUID;
public ObjectGuid SenderGuildGUID;
public ObjectGuid SenderAccountGUID;
public ObjectGuid TargetGUID;
public ObjectGuid PartyGUID;
public uint SenderVirtualAddress;
public uint TargetVirtualAddress;
public string SenderName = "";
public string TargetName = "";
public string Prefix = "";
public string Channel = "";
public string ChatText = "";
public uint AchievementID = 0;
public ChatFlags _ChatFlags = 0;
public float DisplayTime = 0.0f;
public bool HideChatLog = false;
public bool FakeSenderName = false;
}
public class EmoteMessage : ServerPacket
@@ -291,8 +291,8 @@ namespace Game.Network.Packets
_worldPacket.WriteUInt32(EmoteID);
}
public ObjectGuid Guid { get; set; }
public int EmoteID { get; set; }
public ObjectGuid Guid;
public int EmoteID;
}
public class CTextEmote : ClientPacket
@@ -306,9 +306,9 @@ namespace Game.Network.Packets
SoundIndex = _worldPacket.ReadInt32();
}
public ObjectGuid Target { get; set; }
public int EmoteID { get; set; }
public int SoundIndex { get; set; }
public ObjectGuid Target;
public int EmoteID;
public int SoundIndex;
}
public class STextEmote : ServerPacket
@@ -324,11 +324,11 @@ namespace Game.Network.Packets
_worldPacket.WritePackedGuid(TargetGUID);
}
public ObjectGuid SourceGUID { get; set; }
public ObjectGuid SourceAccountGUID { get; set; }
public ObjectGuid TargetGUID { get; set; }
public int SoundIndex { get; set; } = -1;
public int EmoteID { get; set; }
public ObjectGuid SourceGUID;
public ObjectGuid SourceAccountGUID;
public ObjectGuid TargetGUID;
public int SoundIndex = -1;
public int EmoteID;
}
public class PrintNotification : ServerPacket
@@ -344,7 +344,7 @@ namespace Game.Network.Packets
_worldPacket.WriteString(NotifyText);
}
public string NotifyText { get; set; }
public string NotifyText;
}
public class EmoteClient : ClientPacket
@@ -413,8 +413,8 @@ namespace Game.Network.Packets
_worldPacket.WriteString(StringParam);
}
public int MessageID { get; set; }
public string StringParam { get; set; } = "";
public int MessageID;
public string StringParam = "";
}
class ChatRegisterAddonPrefixes : ClientPacket
@@ -429,7 +429,7 @@ namespace Game.Network.Packets
Prefixes[i] = _worldPacket.ReadString(_worldPacket.ReadBits<uint>(5));
}
public string[] Prefixes { get; set; } = new string[64];
public string[] Prefixes = new string[64];
}
class ChatUnregisterAllAddonPrefixes : ClientPacket
@@ -451,8 +451,8 @@ namespace Game.Network.Packets
_worldPacket.WriteString(MessageText);
}
public uint ZoneID { get; set; }
public string MessageText { get; set; } = "";
public uint ZoneID;
public string MessageText = "";
}
class ChatReportIgnored : ClientPacket
@@ -465,7 +465,7 @@ namespace Game.Network.Packets
Reason = _worldPacket.ReadUInt8();
}
public ObjectGuid IgnoredGUID { get; set; }
public byte Reason { get; set; }
public ObjectGuid IgnoredGUID;
public byte Reason;
}
}