Revert "Fixed some (many) "{ get; set; }""
This reverts commit 8393349316.
This commit is contained in:
@@ -30,7 +30,7 @@ namespace Game.Network.Packets
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UnitGUID = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid UnitGUID { get; set; }
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public ObjectGuid UnitGUID;
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}
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class TaxiNodeStatusPkt : ServerPacket
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@@ -45,7 +45,7 @@ namespace Game.Network.Packets
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}
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public TaxiNodeStatus Status; // replace with TaxiStatus enum
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public ObjectGuid Unit { get; set; }
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public ObjectGuid Unit;
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}
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public class ShowTaxiNodes : ServerPacket
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@@ -70,7 +70,7 @@ namespace Game.Network.Packets
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}
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public Optional<ShowTaxiNodesWindowInfo> WindowInfo;
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public byte[] Nodes { get; set; } = null;
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public byte[] Nodes = null;
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}
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class EnableTaxiNode : ClientPacket
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@@ -82,7 +82,7 @@ namespace Game.Network.Packets
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Unit = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Unit { get; set; }
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public ObjectGuid Unit;
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}
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class TaxiQueryAvailableNodes : ClientPacket
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@@ -94,7 +94,7 @@ namespace Game.Network.Packets
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Unit = _worldPacket.ReadPackedGuid();
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}
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public ObjectGuid Unit { get; set; }
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public ObjectGuid Unit;
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}
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class ActivateTaxi : ClientPacket
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@@ -109,10 +109,10 @@ namespace Game.Network.Packets
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FlyingMountID = _worldPacket.ReadUInt32();
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}
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public ObjectGuid Vendor { get; set; }
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public uint Node { get; set; }
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public uint GroundMountID { get; set; } = 0;
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public uint FlyingMountID { get; set; } = 0;
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public ObjectGuid Vendor;
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public uint Node;
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public uint GroundMountID = 0;
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public uint FlyingMountID = 0;
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}
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class NewTaxiPath : ServerPacket
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@@ -132,7 +132,7 @@ namespace Game.Network.Packets
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_worldPacket.FlushBits();
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}
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public ActivateTaxiReply Reply { get; set; }
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public ActivateTaxiReply Reply;
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}
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class TaxiRequestEarlyLanding : ClientPacket
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@@ -144,7 +144,7 @@ namespace Game.Network.Packets
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public struct ShowTaxiNodesWindowInfo
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{
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public ObjectGuid UnitGUID { get; set; }
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public int CurrentNode { get; set; }
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public ObjectGuid UnitGUID;
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public int CurrentNode;
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}
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}
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