Revert "Fixed some (many) "{ get; set; }""

This reverts commit 8393349316.
This commit is contained in:
Fabian
2017-11-05 22:26:25 +01:00
parent 8ed446ae7a
commit facab2dce6
77 changed files with 3697 additions and 3704 deletions
+11 -11
View File
@@ -3519,7 +3519,7 @@ namespace Game.Spells
{
foreach (SpellPowerCost cost in m_powerCost)
{
SpellPowerData powerData = new SpellPowerData();
SpellPowerData powerData;
powerData.Type = cost.Power;
powerData.Cost = m_caster.GetPower(cost.Power);
castData.RemainingPower.Add(powerData);
@@ -3637,7 +3637,7 @@ namespace Game.Spells
castData.RemainingPower = new List<SpellPowerData>();
foreach (SpellPowerCost cost in m_powerCost)
{
SpellPowerData powerData = new SpellPowerData();
SpellPowerData powerData;
powerData.Type = cost.Power;
powerData.Cost = m_caster.GetPower(cost.Power);
castData.RemainingPower.Add(powerData);
@@ -3827,7 +3827,7 @@ namespace Game.Spells
void ExecuteLogEffectTakeTargetPower(uint effIndex, Unit target, PowerType powerType, uint points, float amplitude)
{
SpellLogEffectPowerDrainParams spellLogEffectPowerDrainParams = new SpellLogEffectPowerDrainParams();
SpellLogEffectPowerDrainParams spellLogEffectPowerDrainParams;
spellLogEffectPowerDrainParams.Victim = target.GetGUID();
spellLogEffectPowerDrainParams.Points = points;
@@ -3839,7 +3839,7 @@ namespace Game.Spells
void ExecuteLogEffectExtraAttacks(uint effIndex, Unit victim, uint numAttacks)
{
SpellLogEffectExtraAttacksParams spellLogEffectExtraAttacksParams = new SpellLogEffectExtraAttacksParams();
SpellLogEffectExtraAttacksParams spellLogEffectExtraAttacksParams;
spellLogEffectExtraAttacksParams.Victim = victim.GetGUID();
spellLogEffectExtraAttacksParams.NumAttacks = numAttacks;
@@ -3859,7 +3859,7 @@ namespace Game.Spells
void ExecuteLogEffectDurabilityDamage(uint effIndex, Unit victim, int itemId, int amount)
{
SpellLogEffectDurabilityDamageParams spellLogEffectDurabilityDamageParams = new SpellLogEffectDurabilityDamageParams();
SpellLogEffectDurabilityDamageParams spellLogEffectDurabilityDamageParams;
spellLogEffectDurabilityDamageParams.Victim = victim.GetGUID();
spellLogEffectDurabilityDamageParams.ItemID = itemId;
spellLogEffectDurabilityDamageParams.Amount = amount;
@@ -3869,7 +3869,7 @@ namespace Game.Spells
void ExecuteLogEffectOpenLock(uint effIndex, WorldObject obj)
{
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams = new SpellLogEffectGenericVictimParams();
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
spellLogEffectGenericVictimParams.Victim = obj.GetGUID();
_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);
@@ -3877,7 +3877,7 @@ namespace Game.Spells
void ExecuteLogEffectCreateItem(uint effIndex, uint entry)
{
SpellLogEffectTradeSkillItemParams spellLogEffectTradeSkillItemParams = new SpellLogEffectTradeSkillItemParams();
SpellLogEffectTradeSkillItemParams spellLogEffectTradeSkillItemParams;
spellLogEffectTradeSkillItemParams.ItemID = (int)entry;
_tradeSkillTargets.Add(effIndex, spellLogEffectTradeSkillItemParams);
@@ -3885,7 +3885,7 @@ namespace Game.Spells
void ExecuteLogEffectDestroyItem(uint effIndex, uint entry)
{
SpellLogEffectFeedPetParams spellLogEffectFeedPetParams = new SpellLogEffectFeedPetParams();
SpellLogEffectFeedPetParams spellLogEffectFeedPetParams;
spellLogEffectFeedPetParams.ItemID = (int)entry;
_feedPetTargets.Add(effIndex, spellLogEffectFeedPetParams);
@@ -3893,7 +3893,7 @@ namespace Game.Spells
void ExecuteLogEffectSummonObject(uint effIndex, WorldObject obj)
{
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams = new SpellLogEffectGenericVictimParams();
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
spellLogEffectGenericVictimParams.Victim = obj.GetGUID();
_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);
@@ -3901,7 +3901,7 @@ namespace Game.Spells
void ExecuteLogEffectUnsummonObject(uint effIndex, WorldObject obj)
{
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams = new SpellLogEffectGenericVictimParams();
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
spellLogEffectGenericVictimParams.Victim = obj.GetGUID();
_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);
@@ -3909,7 +3909,7 @@ namespace Game.Spells
void ExecuteLogEffectResurrect(uint effIndex, Unit target)
{
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams = new SpellLogEffectGenericVictimParams();
SpellLogEffectGenericVictimParams spellLogEffectGenericVictimParams;
spellLogEffectGenericVictimParams.Victim = target.GetGUID();
_genericVictimTargets.Add(effIndex, spellLogEffectGenericVictimParams);