Core/PacketIO: Fixed SMSG_PVP_MATCH_COMPLETE structure

Port From (https://github.com/TrinityCore/TrinityCore/commit/1de5399640261126fed14f4aa0735cc50a4df071)
This commit is contained in:
Hondacrx
2025-08-20 10:19:11 -04:00
parent 82a242da97
commit fc02d76af7
@@ -532,7 +532,7 @@ namespace Game.Networking.Packets
public override void Write() public override void Write()
{ {
_worldPacket.WriteUInt8(Winner); _worldPacket.WriteInt32(Winner);
_worldPacket.WriteInt64(Duration); _worldPacket.WriteInt64(Duration);
_worldPacket.WriteBit(LogData != null); _worldPacket.WriteBit(LogData != null);
_worldPacket.WriteBits(SoloShuffleStatus, 2); _worldPacket.WriteBits(SoloShuffleStatus, 2);
@@ -542,7 +542,7 @@ namespace Game.Networking.Packets
LogData.Write(_worldPacket); LogData.Write(_worldPacket);
} }
public byte Winner; public int Winner;
public long Duration; public long Duration;
public PVPMatchStatistics LogData; public PVPMatchStatistics LogData;
public uint SoloShuffleStatus; public uint SoloShuffleStatus;