Core/Auras: Remove channeled auras when caster and target are not on the same map
Port From (https://github.com/TrinityCore/TrinityCore/commit/b842f2be5509d804363183e0445ed71cb5eb221b)
This commit is contained in:
@@ -229,6 +229,8 @@ namespace Game.Entities
|
|||||||
{
|
{
|
||||||
if (pair.Value != null && pair.Value.IsExpired())
|
if (pair.Value != null && pair.Value.IsExpired())
|
||||||
RemoveOwnedAura(pair, AuraRemoveMode.Expire);
|
RemoveOwnedAura(pair, AuraRemoveMode.Expire);
|
||||||
|
else if (pair.Value.GetSpellInfo().IsChanneled() && pair.Value.GetCasterGUID() != GetGUID() && !Global.ObjAccessor.GetWorldObject(this, pair.Value.GetCasterGUID()))
|
||||||
|
RemoveOwnedAura(pair, AuraRemoveMode.Cancel); // remove channeled auras when caster is not on the same map
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (var aura in m_visibleAurasToUpdate)
|
foreach (var aura in m_visibleAurasToUpdate)
|
||||||
|
|||||||
Reference in New Issue
Block a user