Scripts/SmartAI: SMART_TARGET_INVOKER cleanup step 1. The core will now log errors on start-up if SMART_TARGET_INVOKER abuse is found, but will continue to load the scripts as deprecated for now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/06b5b8d8b7ac3da65013ccc0f03599ee9dee2163)
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@@ -888,7 +888,7 @@ namespace Game.AI
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SetDespawnTime(5000);
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StartDespawn();
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GetScript().ProcessEventsFor(SmartEvents.FollowCompleted);
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GetScript().ProcessEventsFor(SmartEvents.FollowCompleted, player);
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}
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public void SetScript9(SmartScriptHolder e, uint entry, Unit invoker)
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