Core/PacketIO: Fixed some 11.0.2 structures

Port From (https://github.com/TrinityCore/TrinityCore/commit/1f952893fc82bc677058737f77de710c426c60ee)
This commit is contained in:
Hondacrx
2024-09-08 15:12:15 -04:00
parent 6bdb8a6c70
commit fcdd67374b
3 changed files with 15 additions and 7 deletions
+2 -2
View File
@@ -122,7 +122,7 @@ namespace Game
if (GetPlayer().m_taxi.SetTaximaskNode(curloc))
{
SendPacket(new NewTaxiPath());
SendPacket(new NewTaxiPath(curloc));
TaxiNodeStatusPkt data = new();
data.Unit = unit.GetGUID();
@@ -139,7 +139,7 @@ namespace Game
public void SendDiscoverNewTaxiNode(uint nodeid)
{
if (GetPlayer().m_taxi.SetTaximaskNode(nodeid))
SendPacket(new NewTaxiPath());
SendPacket(new NewTaxiPath(nodeid));
}
[WorldPacketHandler(ClientOpcodes.ActivateTaxi, Processing = PacketProcessing.ThreadSafe)]
@@ -1258,11 +1258,11 @@ namespace Game.Networking.Packets
Rewards.Write(data); // QuestRewards
data.WriteInt32(Emotes.Count);
data.WritePackedGuid(QuestGiverGUID);
data.WriteUInt32(QuestGiverCreatureID);
data.WriteUInt32(QuestID);
data.WriteUInt32(QuestFlags[0]); // Flags
data.WriteUInt32(QuestFlags[1]); // FlagsEx
data.WriteUInt32(QuestFlags[2]); // FlagsEx2
data.WriteUInt32(QuestGiverCreatureID);
data.WriteUInt32(QuestID);
data.WriteUInt32(SuggestedPartyMembers);
data.WriteInt32(QuestInfoID);
+11 -3
View File
@@ -25,7 +25,7 @@ namespace Game.Networking.Packets
public override void Write()
{
_worldPacket .WritePackedGuid( Unit);
_worldPacket.WritePackedGuid(Unit);
_worldPacket.WriteBits(Status, 2);
_worldPacket.FlushBits();
}
@@ -108,9 +108,17 @@ namespace Game.Networking.Packets
class NewTaxiPath : ServerPacket
{
public NewTaxiPath() : base(ServerOpcodes.NewTaxiPath) { }
uint TaxiNodesID;
public override void Write() { }
public NewTaxiPath(uint taxiNodesId) : base(ServerOpcodes.NewTaxiPath)
{
TaxiNodesID = taxiNodesId;
}
public override void Write()
{
_worldPacket.WriteUInt32(TaxiNodesID);
}
}
class ActivateTaxiReplyPkt : ServerPacket