From fe20b3753e136e531c7c0cd7f3db88525850e06b Mon Sep 17 00:00:00 2001 From: Hondacrx Date: Sun, 1 Sep 2024 15:20:55 -0400 Subject: [PATCH] Core/Units: Interrupt only spell in CURRENT_GENERIC_SPELL slot with damage taken InterruptFlags instead of all currently cast spells Port From (https://github.com/TrinityCore/TrinityCore/commit/7fdcae81d8cc99ed154f3efe875d5670590cc122) --- Source/Game/Entities/Unit/Unit.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Entities/Unit/Unit.cs b/Source/Game/Entities/Unit/Unit.cs index 2beb4161c..63b61c978 100644 --- a/Source/Game/Entities/Unit/Unit.cs +++ b/Source/Game/Entities/Unit/Unit.cs @@ -2967,7 +2967,7 @@ namespace Game.Entities } if (isCastInterrupted()) - victim.InterruptNonMeleeSpells(false); + victim.InterruptSpell(CurrentSpellTypes.Generic, false, false); else if (isCastDelayed()) spell.Delayed(); }