Core/Pets: Fixed crash when summoning hunter pets
Port From (https://github.com/TrinityCore/TrinityCore/commit/074c5da6e43796a88ad34e8724362433d5109f88)
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@@ -220,7 +220,7 @@ namespace Game.Entities
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m_creatureInfo = creatureInfo;
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SetEntry(entry);
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m_creatureDifficulty = creatureInfo.GetDifficulty(GetMap().GetDifficultyID());
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m_creatureDifficulty = creatureInfo.GetDifficulty(!IsPet() ? GetMap().GetDifficultyID() : Difficulty.None);
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// equal to player Race field, but creature does not have race
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SetRace(0);
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