Core/Maps: Fixed objects being left in grids.
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@@ -59,7 +59,7 @@ namespace Game.Maps
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public bool NoCreate() { return data.nocreate; }
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public void SetNoCreate() { data.nocreate = true; }
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public string GetGridCellString()
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public override string ToString()
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{
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return string.Format("grid[{0}, {1}]cell[{2}, {3}]", GetGridX(), GetGridY(), GetCellX(), GetCellY());
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}
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