From ff67fd4d38d51c053d9ca23e6bb2b310b5e603b6 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Tue, 13 Apr 2021 09:49:14 -0400 Subject: [PATCH] Core/Items: Fixes saving new EquipmentSets. --- Source/Game/Entities/Player/Player.Items.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Entities/Player/Player.Items.cs b/Source/Game/Entities/Player/Player.Items.cs index ee2b82b30..7f4b4a05a 100644 --- a/Source/Game/Entities/Player/Player.Items.cs +++ b/Source/Game/Entities/Player/Player.Items.cs @@ -6379,7 +6379,7 @@ namespace Game.Entities if (newEqSet.Guid != 0) { // something wrong... - var equipmentSetInfo = _equipmentSets.LookupByKey(newEqSet.SetID); + var equipmentSetInfo = _equipmentSets.LookupByKey(newEqSet.Guid); if (equipmentSetInfo == null || equipmentSetInfo.Data.Guid != newEqSet.Guid) { Log.outError(LogFilter.Player, "Player {0} tried to save equipment set {1} (index: {2}), but that equipment set not found!", GetName(), newEqSet.Guid, newEqSet.SetID);