hondacrx
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216db1c23a
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Core/Refactor: Part 1
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2018-05-07 18:56:09 -04:00 |
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hondacrx
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c69c715cc0
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Core/Spells: Implemented personal summons
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2018-04-08 18:50:05 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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caa3cfed24
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Core/Misc: Misc fixes
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2018-03-21 23:43:28 -04:00 |
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hondacrx
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419ee1b882
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Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
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2018-01-27 20:15:24 -05:00 |
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hondacrx
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79980e3dd2
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Core/Entities: Remove phasemask
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2018-01-10 22:26:47 -05:00 |
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hondacrx
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ae9b786784
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Core/Entities: Improved UpdateAreaAndZonePhase() to allow easier building of database phase conditions
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2018-01-10 12:15:38 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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c7219c7098
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Fixes Script loading.
Some cleanup on array Clear
Misc errors
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2017-12-24 16:37:15 -05:00 |
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hondacrx
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02535a0d47
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Fixed DK runes and runic power
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2017-11-13 14:12:42 -05:00 |
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hondacrx
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b8fe68ec8b
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Add WorldEffectID to Gameobject
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2017-11-05 17:40:57 -05:00 |
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hondacrx
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8ed446ae7a
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Replace most T.Parse with T.TryParse for all user input.
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2017-11-05 15:21:29 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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