hondacrx
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27f406d63d
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Core/Gossip: renaming/changing types
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2018-02-01 13:50:37 -05:00 |
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hondacrx
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84fdaef291
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Core/Spells: Allow skipping automatic removal of auras from spell_area when condition is no longer met (mostly used for cosmetic cutscenes after quest completion)
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2018-01-28 19:37:36 -05:00 |
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hondacrx
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891fbebef8
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Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText
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2018-01-14 15:57:54 -05:00 |
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hondacrx
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79980e3dd2
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Core/Entities: Remove phasemask
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2018-01-10 22:26:47 -05:00 |
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hondacrx
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387568b863
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Misc cleanups
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2018-01-05 12:11:18 -05:00 |
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hondacrx
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9d3e87fd87
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Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines
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2018-01-03 13:57:16 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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45333097df
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Core/Quests: Implemented player choices
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2018-01-01 12:18:52 -05:00 |
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hondacrx
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78a85e60f6
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Core/RBAC: Cleanup
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2017-12-30 17:53:47 -05:00 |
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hondacrx
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cf3857edb8
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Fixes ProcChance always being a 0
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2017-12-30 16:34:37 -05:00 |
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hondacrx
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3da0e167e6
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Core/Spell: revamp of immunities system
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2017-12-26 15:07:05 -05:00 |
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hondacrx
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c7219c7098
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Fixes Script loading.
Some cleanup on array Clear
Misc errors
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2017-12-24 16:37:15 -05:00 |
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hondacrx
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1e5249b6b0
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Core/Auras: Implemented using all aura interrupt flag fields
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2017-12-18 10:14:17 -05:00 |
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hondacrx
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4b2675944b
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Core/Auras: Updated mount capability check and implemented SPELL_AURA_MOUNT_RESTRICTIONS
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2017-12-13 14:34:37 -05:00 |
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hondacrx
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e26e0783ab
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Core/Spell: reimplemented TRIGGERED_DISALLOW_PROC_EVENTS trigger flag
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2017-12-11 11:20:38 -05:00 |
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hondacrx
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27fe48e33d
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Core/Misc: Removed Death knight creation restrictions
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2017-12-11 10:49:47 -05:00 |
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hondacrx
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b017ef8e84
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Core/Scripts: Added new QuestScript hooks
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2017-12-04 14:30:01 -05:00 |
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hondacrx
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c788e45b6f
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Core/Auras: Implemented PROC_HIT_INTERRUPT
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2017-12-04 14:06:36 -05:00 |
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hondacrx
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0909720464
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Implemented AuraType.ModMaxPower
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2017-11-22 12:44:25 -05:00 |
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hondacrx
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1a26ce6002
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Updated gameobject template fields and GameError enum
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2017-11-20 12:31:49 -05:00 |
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hondacrx
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79aeee0ebc
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Updated db2 structures to 7.3.2.25480
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2017-11-20 12:22:13 -05:00 |
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hondacrx
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a60fbcdf12
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Update opcodes to 7.3.2
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2017-11-17 16:56:54 -05:00 |
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hondacrx
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39b13bfc84
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Update updatefields to 7.3.2.25383
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2017-11-17 16:33:11 -05:00 |
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hondacrx
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6a0ae0c3a6
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Encapsulate UNIT_CHANNEL_* fields
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2017-11-17 16:23:55 -05:00 |
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hondacrx
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a5f7add4d6
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Added .modify power command allowing to change any power as long as player class can use it
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2017-11-13 13:36:51 -05:00 |
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hondacrx
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b8fe68ec8b
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Add WorldEffectID to Gameobject
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2017-11-05 17:40:57 -05:00 |
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hondacrx
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45066387e5
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require phaseMask set for trap activation procs
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2017-11-05 16:29:18 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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