hondacrx
|
17132dd6b6
|
Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
|
2021-04-16 16:14:43 -04:00 |
|
hondacrx
|
62ec699ec6
|
Core: SOme code cleanup, more to follow.
|
2021-03-20 22:48:48 -04:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
|
hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
|
2019-09-21 12:11:16 -04:00 |
|
hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|
hondacrx
|
7aa494d5dd
|
Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
|
2018-06-15 12:34:56 -04:00 |
|
hondacrx
|
7167cfaf86
|
Core/Maps: Implemented getting area id from gameobject spawns
|
2018-03-28 18:05:54 -04:00 |
|
hondacrx
|
c3f8023ef0
|
Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
|
2018-03-28 17:41:18 -04:00 |
|
hondacrx
|
fa35d60f60
|
Core/Entities: Phasing rewrite
|
2018-03-28 11:09:30 -04:00 |
|
hondacrx
|
28c0ef9d03
|
Happy New Year!!!!
|
2018-01-02 13:02:21 -05:00 |
|
Fabian
|
a3dc7b3f48
|
Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
|
2017-10-26 17:23:44 +02:00 |
|