Commit Graph

14 Commits

Author SHA1 Message Date
hondacrx 60aa0712ed Core/Gameobject: fixed sometimes not found linked trap 2018-01-13 12:43:15 -05:00
hondacrx 79980e3dd2 Core/Entities: Remove phasemask 2018-01-10 22:26:47 -05:00
hondacrx befc9fcae7 Core/Entities: Extended SpawnMask to 64 bit 2018-01-06 23:43:44 -05:00
hondacrx 552a793486 Core/Packets: Implemented SMSG_GAME_OBJECT_UI_ACTION 2018-01-03 23:40:54 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 0713188d5f Core/GameObject: use a friendly trigger for positive spells.
DB/Creature: correct 2 npc walk/run speed
DB/Spell: Vampiric Embrace proc
DB/GameObjects: Cursed Egg
2017-12-30 17:02:04 -05:00
hondacrx 0602114c92 Core/Gameobject: remove immune flags from trigger used to cast GO spells 2017-12-11 11:13:33 -05:00
hondacrx b97c21be44 Spawn linked traps at gameobject creation instead of using DB spawns. 2017-11-29 17:54:55 -05:00
hondacrx 0909720464 Implemented AuraType.ModMaxPower 2017-11-22 12:44:25 -05:00
hondacrx 2960d88aed Fix build 2017-11-13 14:14:59 -05:00
hondacrx 2db12344e6 Handle despawning and respawning of nearby linked traps on gameobject despawn and respawn 2017-11-13 13:17:21 -05:00
hondacrx 71d913107d Fix build 2017-11-05 17:41:31 -05:00
hondacrx b8fe68ec8b Add WorldEffectID to Gameobject 2017-11-05 17:40:57 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00