hondacrx
|
55c298be9f
|
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
Port From (https://github.com/TrinityCore/TrinityCore/commit/eee950cdd7bcbe9443a53ea5c4cce35444a503f7)
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2021-12-27 18:09:58 -05:00 |
|
hondacrx
|
3cf7f6b831
|
Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/38d7c1530a65a7ff1bd10775c4a35269b2416538)
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2021-12-24 20:15:10 -05:00 |
|
hondacrx
|
96a207b00e
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Core/Misc: remove incorrect ClearUnitState calls related to movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/c511fa28037094a591d2ecc34b68c7e361f0d454)
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2021-12-07 17:56:38 -05:00 |
|
hondacrx
|
3943eac5e2
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Core/AI: couple movement related corrections in FollowerAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/bda32dfbd13a880287e408a221e5d0a7f97de5d5)
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2021-12-07 17:54:31 -05:00 |
|
hondacrx
|
998e53913f
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Core/AI: streamline FollowerAI::MoveInLineOfSight with SmartAI and EscortAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/88f5536c43713c1a253d73fce3049a6696bb44b8)
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2021-12-07 17:50:38 -05:00 |
|
hondacrx
|
3ec8fc41cb
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Core/AI: streamline FollowerAI::AssistPlayerInCombatAgainst with SmartAI and EscortAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/edbf45404be2cf003ceec7b4344180616b0e2315)
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2021-12-07 17:48:33 -05:00 |
|
hondacrx
|
b58550abb5
|
Core: Restore reset in EscortAI::InitializeAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/36e009baf2d37fe79c5298e68fb1b00b174624a2)
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2021-12-01 22:58:24 -05:00 |
|
hondacrx
|
fde411266d
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Core/EscortAI: initialize run state before filling waypoints
Port From (https://github.com/TrinityCore/TrinityCore/commit/b606c22dfdf204f8b49bce78304ed1ad1eec9029)
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2021-11-03 11:54:05 -04:00 |
|
hondacrx
|
26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
|
hondacrx
|
1578935f08
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Core/AI: Remove unnecessary parameter from DoZoneInCombat
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d48e8db7d0175af807e77214583058bf6e9c790)
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2021-10-30 20:08:11 -04:00 |
|
hondacrx
|
4d03ced335
|
Core/AI: EscortAI::SetRun now also adjusts already-in-progress waypoint paths, as opposed to only affecting future path loading.
Port From (https://github.com/TrinityCore/TrinityCore/commit/58000148d321d1f0dde96667974ea912e0a8356e)
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2021-10-30 19:57:05 -04:00 |
|
hondacrx
|
a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
|
hondacrx
|
949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
|
hondacrx
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1c5bb258d5
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Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
Port From (https://github.com/TrinityCore/TrinityCore/commit/994121e671127ce11df4e631ab0a4c310234191f)
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2021-08-24 10:56:39 -04:00 |
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hondacrx
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1d5337d3f7
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Fixed a crash with AISpellInfoType having cooldown default to 0 should be default 5000.
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2021-07-03 11:37:20 -04:00 |
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hondacrx
|
89586e9495
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Core/AI: EscortAI init logic moved from JustAppeared to InitializeAI. There are no escort NPCs using compatibility mode anymore, so this is equivalent.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f4cc76063f5c19773e25eaac9bd3975828c4cc47)
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2021-06-23 18:03:42 -04:00 |
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hondacrx
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fbd7df7c3f
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Some missed stuff.
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2021-06-18 15:19:41 -04:00 |
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hondacrx
|
5cc1dd1a61
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Core/Map: New Map::ForceRespawn to override objections and force a respawn (equivalent to force = true). Use this to fix various GM commands.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b7728f82e6e7c326b7945efd719218179e9767a)
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2021-05-18 12:45:55 -04:00 |
|
hondacrx
|
9851142796
|
Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
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hondacrx
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c925d7af40
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Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
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2021-04-19 10:22:43 -04:00 |
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hondacrx
|
d0faa12ef6
|
Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
|
2021-04-18 18:42:11 -04:00 |
|
hondacrx
|
62ec699ec6
|
Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
|
hondacrx
|
96b98cc4d3
|
Misc cleanups
|
2021-03-04 12:07:37 -05:00 |
|
hondacrx
|
7e2df34250
|
Misc cleanups/Fixes
|
2020-12-07 10:07:26 -05:00 |
|
hondacrx
|
3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
|
2020-08-24 17:02:02 -04:00 |
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hondacrx
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08ef556a36
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Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
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2020-08-24 11:26:27 -04:00 |
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hondacrx
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15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
|
hondacrx
|
193ad3a48d
|
Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
|
2020-08-22 11:58:19 -04:00 |
|
hondacrx
|
d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
|
2020-06-18 12:39:39 -04:00 |
|
hondacrx
|
c3adef77a9
|
Misc cleanups
|
2020-05-05 19:09:57 -04:00 |
|
hondacrx
|
752137af52
|
Refactoring Cleanup
|
2020-02-03 14:42:20 -05:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
|
hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
|
2019-09-21 12:11:16 -04:00 |
|
hondacrx
|
6a77a4afd6
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Revert Core/Movement: Smooth movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/2caec4f4d20b4c0f91abbcc60b756e00838c7bdd)
|
2019-08-27 16:12:42 -04:00 |
|
hondacrx
|
d3bce6a75c
|
Core/Misc: Fix various crashes, also related to multithreading
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad008c43b75080ec59aa973f1e2e4424332c34a4)
|
2019-08-16 22:03:02 -04:00 |
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hondacrx
|
125e3b3ac7
|
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
|
2019-08-14 11:20:42 -04:00 |
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hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|
hondacrx
|
468b053946
|
Core/Maps: Replaced spawnmask with difficulty list
|
2018-09-17 12:08:48 -04:00 |
|
hondacrx
|
7255455b22
|
Core/Refactor: Part 5
|
2018-07-05 10:57:42 -04:00 |
|
hondacrx
|
5dacd669b5
|
Core/Refactor: Part 3
|
2018-05-16 19:57:48 -04:00 |
|
hondacrx
|
7d4c0b7634
|
Core/Misc: Misc cleanups and changing of fields
|
2018-05-13 20:26:05 -04:00 |
|
hondacrx
|
9b40067017
|
Core/Refactor: Part 2
|
2018-05-07 22:07:35 -04:00 |
|
hondacrx
|
761af36d05
|
Core/Misc: Misc fixes
|
2018-03-18 11:44:55 -04:00 |
|
hondacrx
|
5e571794bf
|
Core/AI: Added new method for search friendly targets with certain entry and hp pct below a value
|
2018-03-11 14:47:19 -04:00 |
|
hondacrx
|
b750f54f1d
|
Core/Movement: Smooth movement
|
2018-02-13 10:34:51 -05:00 |
|
hondacrx
|
28c0ef9d03
|
Happy New Year!!!!
|
2018-01-02 13:02:21 -05:00 |
|
Fabian
|
a3dc7b3f48
|
Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
|
2017-10-26 17:23:44 +02:00 |
|