Commit Graph

13 Commits

Author SHA1 Message Date
hondacrx b08f686ac5 Core/Spells: proc spells after damage apply, not before. 2018-03-11 14:55:45 -04:00
hondacrx c842332393 Core/Player: Implement PvP Talents 2018-03-06 11:10:51 -05:00
hondacrx 659080b5a5 Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags 2018-01-24 12:06:19 -05:00
hondacrx 293b338106 Core/Misc: Misc fixes/Cleanups 2018-01-11 14:21:19 -05:00
hondacrx 9d3e87fd87 Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines 2018-01-03 13:57:16 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 01caaecf0f Core/Unit: damage immune improvements 2017-12-30 17:53:28 -05:00
hondacrx cf3857edb8 Fixes ProcChance always being a 0 2017-12-30 16:34:37 -05:00
hondacrx 3da0e167e6 Core/Spell: revamp of immunities system 2017-12-26 15:07:05 -05:00
hondacrx 1e5249b6b0 Core/Auras: Implemented using all aura interrupt flag fields 2017-12-18 10:14:17 -05:00
hondacrx 02535a0d47 Fixed DK runes and runic power 2017-11-13 14:12:42 -05:00
hondacrx 7edcdb6ea2 workaround stealth interaction with Death and Decay and GameObject casts 2017-11-13 13:12:07 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00