hondacrx
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b08f686ac5
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Core/Spells: proc spells after damage apply, not before.
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2018-03-11 14:55:45 -04:00 |
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hondacrx
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c842332393
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Core/Player: Implement PvP Talents
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2018-03-06 11:10:51 -05:00 |
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hondacrx
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659080b5a5
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Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
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2018-01-24 12:06:19 -05:00 |
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hondacrx
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293b338106
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Core/Misc: Misc fixes/Cleanups
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2018-01-11 14:21:19 -05:00 |
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hondacrx
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9d3e87fd87
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Core/Misc: Added helper function Unit::SetFullPower * Also renamed Unit::getPowerType and Unit::setPowerType to follow style guidelines
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2018-01-03 13:57:16 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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01caaecf0f
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Core/Unit: damage immune improvements
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2017-12-30 17:53:28 -05:00 |
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hondacrx
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cf3857edb8
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Fixes ProcChance always being a 0
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2017-12-30 16:34:37 -05:00 |
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hondacrx
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3da0e167e6
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Core/Spell: revamp of immunities system
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2017-12-26 15:07:05 -05:00 |
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hondacrx
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1e5249b6b0
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Core/Auras: Implemented using all aura interrupt flag fields
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2017-12-18 10:14:17 -05:00 |
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hondacrx
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02535a0d47
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Fixed DK runes and runic power
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2017-11-13 14:12:42 -05:00 |
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hondacrx
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7edcdb6ea2
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workaround stealth interaction with Death and Decay and GameObject casts
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2017-11-13 13:12:07 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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