Commit Graph

16 Commits

Author SHA1 Message Date
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 91226121c4 Misc command updates. 2022-06-04 17:45:09 -04:00
hondacrx 2d1f405655 Scripts/Commands: Convert argument parsing of some misc commands to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/1a6564f42fbd941d98c19dc46e5afb853f713843)
2022-06-04 11:41:42 -04:00
hondacrx e839f2234c Misc cleanups 2022-03-02 17:34:33 -05:00
hondacrx e9eed31d90 Ok really add the new command stuff. 2022-01-20 10:02:10 -05:00
hondacrx 091272755c Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3548d45d0a74203ef6f5c7282c31ba794ddf7a1)
2021-08-28 17:03:47 -04:00
hondacrx 810942e99b Misc fixes 2021-06-10 11:08:31 -04:00
hondacrx 0f5801d9f4 Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and command .maxskill
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbdabd7d776a86dcb25954faf119797d52c2a425)
2020-07-12 00:44:24 -04:00
hondacrx d7954f4fc7 Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
2020-06-18 12:39:39 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 8ed446ae7a Replace most T.Parse with T.TryParse for all user input. 2017-11-05 15:21:29 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00