hondacrx
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89058fec83
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Core/Movement: Fixed creature hover
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e2b29861878fda2d27156c71a1d8ed7dbe0b4fe)
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2021-08-24 11:10:59 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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8b6c86d568
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Core/Creature: regenerate health
Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
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2020-08-24 19:19:13 -04:00 |
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hondacrx
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87b4c91319
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Fix an issue where temp summons were ignoring m_regenHealth.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ec9fbaceb057e5beb8dda066b2c4773abe3dba7e)
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2020-07-24 16:29:29 -04:00 |
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hondacrx
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c9a91fa62f
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Core/Movement: MotionMaster & MovementGenerators cleaning
Port From (https://github.com/TrinityCore/TrinityCore/commit/14c6a4d8238e4f383557359436b5f73cb730d4ea)
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2020-05-07 14:16:30 -04:00 |
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hondacrx
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e81b1e3ba7
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Core/Unit: cleanup UnitState enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f0dc07ef183eefab5ad2c4a4f857d5184f5ad6f)
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2020-05-06 14:46:11 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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