// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Dynamic; using Game.Maps; namespace Game.Groups { public class GroupInstanceReference : Reference { public void Dispose() { Unlink(); } public override void TargetObjectBuildLink() { GetTarget().LinkOwnedInstance(this); } } class GroupInstanceRefManager : RefManager { } }