// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Game.Entities; using System.Collections.Generic; namespace Game.Networking.Packets { class ArtifactAddPower : ClientPacket { public ArtifactAddPower(WorldPacket packet) : base(packet) { } public override void Read() { ArtifactGUID = _worldPacket.ReadPackedGuid(); ForgeGUID = _worldPacket.ReadPackedGuid(); var powerCount = _worldPacket.ReadUInt32(); for (var i = 0; i < powerCount; ++i) { ArtifactPowerChoice artifactPowerChoice; artifactPowerChoice.ArtifactPowerID = _worldPacket.ReadUInt32(); artifactPowerChoice.Rank = _worldPacket.ReadUInt8(); PowerChoices[i] = artifactPowerChoice; } } public ObjectGuid ArtifactGUID; public ObjectGuid ForgeGUID; public Array PowerChoices = new(1); public struct ArtifactPowerChoice { public uint ArtifactPowerID; public byte Rank; } } class ArtifactSetAppearance : ClientPacket { public ArtifactSetAppearance(WorldPacket packet) : base(packet) { } public override void Read() { ArtifactGUID = _worldPacket.ReadPackedGuid(); ForgeGUID = _worldPacket.ReadPackedGuid(); ArtifactAppearanceID = _worldPacket.ReadInt32(); } public ObjectGuid ArtifactGUID; public ObjectGuid ForgeGUID; public int ArtifactAppearanceID; } class ConfirmArtifactRespec : ClientPacket { public ConfirmArtifactRespec(WorldPacket packet) : base(packet) { } public override void Read() { ArtifactGUID = _worldPacket.ReadPackedGuid(); NpcGUID = _worldPacket.ReadPackedGuid(); } public ObjectGuid ArtifactGUID; public ObjectGuid NpcGUID; } class OpenArtifactForge : ServerPacket { public OpenArtifactForge() : base(ServerOpcodes.OpenArtifactForge) { } public override void Write() { _worldPacket.WritePackedGuid(ArtifactGUID); _worldPacket.WritePackedGuid(ForgeGUID); } public ObjectGuid ArtifactGUID; public ObjectGuid ForgeGUID; } class ArtifactRespecPrompt : ServerPacket { public ArtifactRespecPrompt() : base(ServerOpcodes.ArtifactRespecPrompt) { } public override void Write() { _worldPacket.WritePackedGuid(ArtifactGUID); _worldPacket.WritePackedGuid(NpcGUID); } public ObjectGuid ArtifactGUID; public ObjectGuid NpcGUID; } class ArtifactXpGain : ServerPacket { public ArtifactXpGain() : base(ServerOpcodes.ArtifactXpGain) { } public override void Write() { _worldPacket.WritePackedGuid(ArtifactGUID); _worldPacket.WriteUInt64(Amount); } public ObjectGuid ArtifactGUID; public ulong Amount; } }