// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Game.Entities; using Game.Spells; namespace Game.AI { public class AreaTriggerAI { protected AreaTrigger at; public AreaTriggerAI(AreaTrigger a) { at = a; } // Called when the AreaTrigger has just been initialized, just before added to map public virtual void OnInitialize() { } // Called when the AreaTrigger has just been created public virtual void OnCreate(Spell creatingSpell) { } // Called on each AreaTrigger update public virtual void OnUpdate(uint diff) { } // Called when the AreaTrigger reach splineIndex public virtual void OnSplineIndexReached(int splineIndex) { } // Called when the AreaTrigger reach its destination public virtual void OnDestinationReached() { } // Called when an unit enter the AreaTrigger public virtual void OnUnitEnter(Unit unit) { } // Called when an unit exit the AreaTrigger, or when the AreaTrigger is removed public virtual void OnUnitExit(Unit unit) { } // Called when the AreaTrigger is removed public virtual void OnRemove() { } } class NullAreaTriggerAI : AreaTriggerAI { public NullAreaTriggerAI(AreaTrigger areaTrigger) : base(areaTrigger) { } } }